CapersProject/Assets/02.Scripts/Character/Enemy/Boss/GhostBarrel/SwordBarrelData.cs

10 lines
244 B
C#

using UnityEngine;
namespace BlueWater.Enemies.Bosses.GhostBarrel
{
[CreateAssetMenu(fileName = "SwordBarrelData", menuName = "ScriptableObjects/Enemy/SwordBarrelData")]
public class SwordBarrelData : BossData
{
}
}