CapersProject/Assets/02.Scripts/Character/Enemy/Boss/GhostBarrel/LavaBarrelData.cs

10 lines
241 B
C#

using UnityEngine;
namespace BlueWater.Enemies.Bosses.GhostBarrel
{
[CreateAssetMenu(fileName = "LavaBarrelData", menuName = "ScriptableObjects/Enemy/LavaBarrelData")]
public class LavaBarrelData : BossData
{
}
}