CapersProject/Assets/02.Scripts/Character/Enemy/Boss/Rhinoceros/Rhinoceros.cs
Nam Tae Gun 8cfa321479 #27 SandMole 스파인으로 변경 중
+ TransparentLit shadow 기능 추가
2024-06-23 18:38:19 +09:00

81 lines
2.3 KiB
C#

using BlueWater.Items;
using BlueWater.Maps;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Enemies.Bosses.Rhinoceros
{
public enum RhinocerosSkill
{
None = 0,
BullCharge = 1,
HammerSlam = 2,
MeteorSwing = 3,
SeismicThrust = 4,
SkyFallSmash = 5
}
public class Rhinoceros : AnimatorBoss
{
// Variables
#region Variables
[field: Title("Rhinoceros 컴포넌트")]
public RhinocerosData RhinocerosData { get; private set; }
public BossMapController BossMapController { get; private set; }
#endregion
// Initialize methods
#region Initialize methods
protected override void InitializeComponents()
{
base.InitializeComponents();
RhinocerosData = BossData as RhinocerosData;
BossMapController = MapManager.Instance.RhinocerosMapController;
}
public override void Initialize()
{
BossHealthPoint.Initialize(true, RhinocerosData.MaxHealthPoint,
RhinocerosData.DisplayName, BossMapController.ParticleInstanceLocation);
BossSkillController.Initialize(BossData.SkillDataList);
SetMoveSpeed(RhinocerosData.MoveSpeed);
StopMove();
BehaviorTree.EnableBehavior();
}
#endregion
// Methods
#region Methods
protected override async void Die()
{
BossSkillController.StopAllCoroutine();
BehaviorTree.DisableBehavior();
StopMove();
HitBoxCollider.enabled = false;
if (Rigidbody)
{
Rigidbody.linearVelocity = Vector3.zero;
Rigidbody.isKinematic = true;
}
AnimationController.SetAnimationTrigger("isDead");
BossMapController.ClearMap();
while (AnimationController.GetCurrentAnimationNormalizedTime() <= 1f)
{
await Awaitable.NextFrameAsync();
}
ItemManager.Instance.ItemDropRandomPosition(BossData.CharacterIdx, transform.position);
Destroy(gameObject);
}
#endregion
}
}