16 lines
356 B
C#
16 lines
356 B
C#
using UnityEngine;
|
|
|
|
namespace BehaviorDesigner.Runtime.Tasks.Unity.UnityPlayerPrefs
|
|
{
|
|
[TaskCategory("Unity/PlayerPrefs")]
|
|
[TaskDescription("Saves the PlayerPrefs.")]
|
|
public class Save : Action
|
|
{
|
|
public override TaskStatus OnUpdate()
|
|
{
|
|
PlayerPrefs.Save();
|
|
|
|
return TaskStatus.Success;
|
|
}
|
|
}
|
|
} |