CapersProject/Assets/02.Scripts/Character/Enemy/Boss/TitanSlime/TitanSlimeData.cs
2024-06-04 03:26:03 +09:00

12 lines
372 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace BlueWater.Enemies.Bosses.TitanSlime
{
[CreateAssetMenu(fileName = "TitanSlimeData", menuName = "ScriptableObjects/Enemy/TitanSlimeData")]
public class TitanSlimeData : BossData
{
[field: SerializeField]
public List<TitanSlimeState> TitanSlimeState { get; private set; }
}
}