CapersProject/Assets/01.Scenes/99.Title/GameObject Profile.asset
2024-12-10 20:00:59 +09:00

140 lines
3.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2374426764301677513
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 1}
center:
m_OverrideState: 1
m_Value: {x: 0.69, y: 0.51}
intensity:
m_OverrideState: 1
m_Value: 0.25
smoothness:
m_OverrideState: 1
m_Value: 0.68
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-2141866548848538831
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
gaussianStart:
m_OverrideState: 1
m_Value: 200
gaussianEnd:
m_OverrideState: 1
m_Value: 800
gaussianMaxRadius:
m_OverrideState: 1
m_Value: 1.248
highQualitySampling:
m_OverrideState: 0
m_Value: 0
focusDistance:
m_OverrideState: 1
m_Value: 33.87
aperture:
m_OverrideState: 1
m_Value: 19.3
focalLength:
m_OverrideState: 1
m_Value: 182
bladeCount:
m_OverrideState: 0
m_Value: 5
bladeCurvature:
m_OverrideState: 0
m_Value: 1
bladeRotation:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-1294179371230005815
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.5
intensity:
m_OverrideState: 1
m_Value: 0.4
scatter:
m_OverrideState: 1
m_Value: 0.15
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 1
m_Value: {r: 0.8066038, g: 1, b: 0.91149664, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
downscale:
m_OverrideState: 0
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: GameObject Profile
m_EditorClassIdentifier:
components:
- {fileID: -1294179371230005815}
- {fileID: -2141866548848538831}
- {fileID: -2374426764301677513}