CapersProject/Assets/02.Scripts/Prop/Tycoon/ServingTable.cs
2024-10-27 18:44:22 +09:00

167 lines
6.4 KiB
C#

using System;
using System.Collections;
using BlueWater.Interfaces;
using BlueWater.Npcs.Crews;
using BlueWater.Npcs.Crews.Server;
using BlueWater.Npcs.Customers;
using BlueWater.Utility;
using UnityEngine;
using UnityEngine.Serialization;
namespace BlueWater.Tycoons
{
public class ServingTable : InteractionFurniture, ICrewInteraction
{
[FormerlySerializedAs("_cocktailGlassImage")]
[SerializeField]
protected SpriteRenderer CocktailGlassImage;
// 서빙 테이블 기준 아이템이 있는지 없는지
private IPickup _currentPickupItem;
public IPickup CurrentPickupItem
{
get => _currentPickupItem;
set
{
_currentPickupItem = value;
if (_currentPickupItem != null)
{
Utils.StartUniqueCoroutine(this, ref _findCustomerMatchingItemInstance, FindCustomerMatchingItem());
}
else
{
if (_findCustomerMatchingItemInstance != null)
{
StopCoroutine(_findCustomerMatchingItemInstance);
_findCustomerMatchingItemInstance = null;
}
if (_findServerCrewInstance != null)
{
StopCoroutine(_findServerCrewInstance);
_findServerCrewInstance = null;
}
}
}
}
protected Customer OrderedCustomer;
private Material _originalCocktailGlassMaterial;
private Coroutine _findCustomerMatchingItemInstance;
private Coroutine _findServerCrewInstance;
public event Action OnInteractionCompleted;
protected override void Awake()
{
base.Awake();
_originalCocktailGlassMaterial = CocktailGlassImage.material;
}
public override void Interaction()
{
// 테이블의 칵테일을 가져가는 경우
if (CurrentPickupItem != null)
{
CurrentTycoonPlayer.TycoonPickupHandler.PickupItem(CurrentPickupItem);
CurrentTycoonPlayer.InteractionCanvas.BalloonUi.SetItemImage(CurrentPickupItem);
CocktailGlassImage.enabled = false;
InteractionCanvas.BalloonUi.DiscardItem();
CurrentPickupItem = null;
OrderedCustomer = null;
}
// 테이블에 칵테일을 놓는 경우
else
{
EventManager.InvokePlaceOnServingTable();
CurrentPickupItem = CurrentTycoonPlayer.TycoonPickupHandler.GetCurrentPickupItem();
InteractionCanvas.BalloonUi.SetItemImage(CurrentPickupItem);
CurrentTycoonPlayer.TycoonPickupHandler.DiscardItem();
CurrentTycoonPlayer.InteractionCanvas.BalloonUi.DiscardItem();
CocktailGlassImage.enabled = true;
}
}
public override bool CanInteraction()
{
// 1. 테이블에 칵테일이 있고, 플레이어가 칵테일을 들고 있지 않은 경우
// 2. 테이블에 칵테일이 없고, 플레이어가 칵테일을 들고 있는 경우 (정상적인 칵테일만)
return (CurrentPickupItem != null && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpCocktail()) ||
(CurrentPickupItem == null && CurrentTycoonPlayer.TycoonPickupHandler.IsServablePickupItem());
}
public override void ShowInteractionUi()
{
InteractionMessage = CurrentPickupItem != null ? "음료 들기" : "음료 내려놓기";
base.ShowInteractionUi();
CocktailGlassImage.material = OutlineMaterial;
}
public override void HideInteractionUi()
{
base.HideInteractionUi();
CocktailGlassImage.material = _originalCocktailGlassMaterial;
}
public void InteractionCrew(Crew crew)
{
// 종업원이 테이블의 칵테일을 가져가는 경우
if (CurrentPickupItem != null)
{
var serverCrew = (ServerCrew)crew;
serverCrew.TakeFromServingTable(CurrentPickupItem, OrderedCustomer);
CocktailGlassImage.enabled = false;
InteractionCanvas.BalloonUi.DiscardItem();
CurrentPickupItem = null;
OrderedCustomer = null;
}
// 종업원이 테이블에 칵테일을 놓는 경우
else
{
var serverCrew = (ServerCrew)crew;
CurrentPickupItem = serverCrew.CurrentPickupItem;
CocktailGlassImage.enabled = true;
InteractionCanvas.BalloonUi.SetItemImage(CurrentPickupItem);
serverCrew.ResetMission();
}
}
public void CancelInteractionCrew()
{
throw new NotImplementedException();
}
public virtual bool CanInteractionCrew(Crew crew = null)
{
var servingCrew = (ServerCrew)crew;
if (!servingCrew)
{
throw new Exception("상호작용 오브젝트 오류");
}
return (servingCrew.CurrentActionType == ActionType.TakeCocktail && CurrentPickupItem != null && OrderedCustomer) ||
servingCrew.CurrentActionType == ActionType.PlaceOnServingTable && CurrentPickupItem == null;
}
private IEnumerator FindCustomerMatchingItem()
{
var waitTime = new WaitForSeconds(2f);
while (true)
{
OrderedCustomer = TycoonManager.Instance.CustomerController.FindCustomerMatchingItem(_currentPickupItem);
if (OrderedCustomer && OrderedCustomer.CanInteractionCrew())
{
var crewController = TycoonManager.Instance.CrewController;
Utils.StartUniqueCoroutine(this, ref _findServerCrewInstance,
crewController.FindClosestCrewCoroutine(CenterTransform.position, crewController.ServerCrews,
crew => crew.OnMission(this, OrderedCustomer, ActionType.TakeCocktail)));
}
yield return waitTime;
}
}
}
}