CapersProject/Assets/02.Scripts/Prop/Tycoon/Barrel.cs
2024-10-27 18:44:22 +09:00

139 lines
4.1 KiB
C#

using System;
using BlueWater.Items;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Tycoons
{
public class Barrel : InteractionFurniture
{
[SerializeField, Required]
private SpriteRenderer _liquidImage;
[SerializeField, Required]
private SpriteRenderer _fill;
[SerializeField, Range(1f, 5f), Tooltip("목표 색상 * 밝기")]
private float _colorIntensity = 2f;
[SerializeField]
private string _idx;
[SerializeField]
private LiquidData _liquidData;
[field: SerializeField]
public int CurrentAmount { get; private set; }
[SerializeField]
private bool _isActivated;
public bool IsActivated
{
get => _isActivated;
private set
{
_isActivated = value;
_liquidImage.sprite = _isActivated ? _liquidData.Sprite : DataManager.Instance.SpriteDataSo.Lock;
}
}
private Material _instanceMaterial;
public event Action<int> OnAmountChanged;
public static event Action<Barrel> OnBarrelInteracted;
public static event Action OnBarrelCancelInteracted;
// Hashes
private static readonly int LiquidAmountHash = Shader.PropertyToID("_LiquidAmount");
private static readonly int LiquidColorHash = Shader.PropertyToID("_LiquidColor");
protected override void Awake()
{
base.Awake();
_instanceMaterial = Instantiate(_fill.material);
_fill.material = _instanceMaterial;
_liquidData = ItemManager.Instance.LiquidDataSo.GetDataByIdx(_idx);
SetCurrentAmount(0);
}
protected override void Start()
{
base.Start();
_liquidImage.sprite = _isActivated ? _liquidData.Sprite : DataManager.Instance.SpriteDataSo.Lock;
InteractionMessage = $"{_liquidData.Name} 따르기";
_instanceMaterial.SetColor(LiquidColorHash, _liquidData.Color * _colorIntensity);
}
public override void Interaction()
{
OnBarrelInteracted?.Invoke(this);
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = true;
}
public override void CancelInteraction()
{
OnBarrelCancelInteracted?.Invoke();
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = false;
}
/// <summary>
/// 1. 플레이어가 빈 잔을 들고 있거나 완성되지 않은 잔을 들고 있을 때
/// </summary>
public override bool CanInteraction()
{
return IsActivated && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpItem() && CanConsume(1);
}
public bool CanConsume(int amount)
{
return CurrentAmount - amount > 0;
}
public void Consume(int amount)
{
if (CurrentAmount == int.MaxValue)
{
return;
}
var consumeAmount = CurrentAmount - amount;
SetCurrentAmount(consumeAmount, true);
}
public bool TryConsume(int amount)
{
if (!CanConsume(amount)) return false;
Consume(amount);
return true;
}
public LiquidData GetLiquidData() => _liquidData;
public void SetCurrentAmount(int amount, bool isFromAction = false)
{
if (CurrentAmount == int.MaxValue)
{
return;
}
CurrentAmount = amount;
var liquidAmount = CurrentAmount / 4000f;
_instanceMaterial.SetFloat(LiquidAmountHash, liquidAmount);
if (!isFromAction)
{
OnAmountChanged?.Invoke(CurrentAmount);
}
}
public void Activate()
{
IsActivated = true;
SetCurrentAmount(_liquidData.GetMaxAmount());
}
}
}