CapersProject/Assets/Behavior Designer/Editor/Object Drawers/MoveDrawer.cs
Nam Tae Gun 87aa509cfc #7, #8 타이쿤 손님 테이블 상호작용 및 손님 Ai 추가
+ ItemTable excel, json, so 수정
+ 손님 추가 -> 빈 자리 찾기 -> 음료 주문 -> 퇴장 구현
+ 일부 BehaviorTree Action 변경
2024-06-19 03:16:19 +09:00

29 lines
994 B
C#

using BehaviorDesigner.Runtime;
using BlueWater.BehaviorTrees.Actions;
using UnityEngine;
using UnityEditor;
namespace BehaviorDesigner.Editor.ObjectDrawers
{
[CustomObjectDrawer(typeof(Move))]
public class MoveDrawer : ObjectDrawer
{
public override void OnGUI(GUIContent label)
{
if (Task is not Move moveTask) return;
moveTask.UseMovePosition = EditorGUILayout.Toggle("Use Move Position", moveTask.UseMovePosition);
if (moveTask.UseMovePosition)
{
moveTask.MovePosition = (SharedVector3)FieldInspector.DrawSharedVariable(null,
new GUIContent("Move Position"), null, typeof(SharedVector3), moveTask.MovePosition);
}
else
{
moveTask.Target = (SharedCollider)FieldInspector.DrawSharedVariable(null,
new GUIContent("Target"), null, typeof(SharedCollider), moveTask.Target);
}
}
}
}