21 lines
561 B
C#
21 lines
561 B
C#
using System;
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using UnityEngine;
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namespace BlueWater.Enemies.Bosses.SandMole
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{
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[Serializable]
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public class SummonMiniSandMole
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{
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[field: SerializeField]
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public float HealthPercentage { get; private set; }
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[field: SerializeField]
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public bool SummonTrigger { get; set; }
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public SummonMiniSandMole(SummonMiniSandMole summonMiniSandMole)
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{
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HealthPercentage = summonMiniSandMole.HealthPercentage;
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SummonTrigger = summonMiniSandMole.SummonTrigger;
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}
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}
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} |