CapersProject/Assets/02.Scripts/BlueWater/Character/Enemy/Boss/SandMole/SummonMiniSandMole.cs
2025-02-03 19:03:41 +09:00

21 lines
561 B
C#

using System;
using UnityEngine;
namespace BlueWater.Enemies.Bosses.SandMole
{
[Serializable]
public class SummonMiniSandMole
{
[field: SerializeField]
public float HealthPercentage { get; private set; }
[field: SerializeField]
public bool SummonTrigger { get; set; }
public SummonMiniSandMole(SummonMiniSandMole summonMiniSandMole)
{
HealthPercentage = summonMiniSandMole.HealthPercentage;
SummonTrigger = summonMiniSandMole.SummonTrigger;
}
}
}