CapersProject/Assets/02.Scripts/BlueWater/Character/Enemy/Boss/GhostBarrel/SwordBarrelData.cs
2025-02-03 19:03:41 +09:00

10 lines
244 B
C#

using UnityEngine;
namespace BlueWater.Enemies.Bosses.GhostBarrel
{
[CreateAssetMenu(fileName = "SwordBarrelData", menuName = "ScriptableObjects/Enemy/SwordBarrelData")]
public class SwordBarrelData : BossData
{
}
}