CapersProject/Assets/02.Scripts/BlueWater/Character/Enemy/Boss/BossConfiguration.cs
2025-02-03 19:03:41 +09:00

15 lines
324 B
C#

using System;
using UnityEngine;
namespace BlueWater.Enemies.Bosses
{
[Serializable]
public class BossConfiguration
{
[field: SerializeField]
public BossType BossType { get; private set; }
[field: SerializeField]
public GameObject Prefab { get; private set; }
}
}