CapersProject/Assets/02.Scripts/Ui/Tycoon/TycoonUiManager.cs
Nam Tae Gun d7010a279b 타이쿤 추가 업데이트 내용
+ 화면 밖에서 손님이 요구하는 중일 때, Indicator를 통해서 Ui 표시
+ Open, Closed Ui 추가 및 기능 연결
+ 테이블 찾는 로직 변경 (전부 랜덤) - 기존에는 항상 같은 순서로 자리를 채움
+ 통계용 데이터 CustomerVisitInfo 추가 (추후에 통계Ui 생길 때 연결)
+ 대화 조건 변경
+ 일부 가구들 상호작용 조건 변경

+ Outline shader Render Face(Front -> Both 변경 - Front면 x축 뒤집는 경우 안나옴)
+ GraphicMaterialOverride를 사용하는 경우, 에디터에서 전체화면 등 특정 상황에서 material이 사라지는 버그 수정
+ InteractionFuniture Open, Closed 공통 기능으로 병합
2024-07-22 09:42:29 +09:00

141 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using BlueWater.Tycoons;
using DG.Tweening;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Uis
{
public class TycoonUiManager : Singleton<TycoonUiManager>
{
// Variables
#region Variables
[field: SerializeField]
public Canvas MainCanvas { get; private set; }
[field: SerializeField]
public GoldUi GoldUi { get; private set; }
[field: SerializeField]
public TycoonUpgradeUi TycoonUpgradeUi { get; private set; }
[field: SerializeField]
public TycoonManagementUi TycoonManagementUi { get; private set; }
[field: SerializeField]
public TycoonStageUi TycoonStageUi { get; private set; }
// Variables
public List<PopupUi> PopupUiList { get; private set; }
#endregion
// Unity events
#region Unity events
protected override void OnAwake()
{
InitializeComponents();
}
private void Start()
{
TycoonManager.Instance.OnTycoonOpenedEvent += TycoonOpenEvent;
TycoonManager.Instance.OnTycoonClosedEvent += TycoonClosedEvent;
}
private void OnEnable()
{
PopupUi.OnPopupUiOpenEvent += RegisterPopup;
PopupUi.OnPopupUiCloseEvent += UnregisterPopup;
}
private void OnDisable()
{
PopupUi.OnPopupUiOpenEvent -= RegisterPopup;
PopupUi.OnPopupUiCloseEvent -= UnregisterPopup;
}
private void OnDestroy()
{
if (Quitting) return;
TycoonManager.Instance.OnTycoonOpenedEvent -= TycoonOpenEvent;
TycoonManager.Instance.OnTycoonClosedEvent -= TycoonClosedEvent;
}
#endregion
// Initialize methods
#region Initialize methods
[Button("셋팅 초기화")]
private void InitializeComponents()
{
MainCanvas = GetComponent<Canvas>();
GoldUi = transform.Find("GoldUi").GetComponent<GoldUi>();
TycoonUpgradeUi = GetComponentInChildren<TycoonUpgradeUi>(true);
TycoonManagementUi = GetComponentInChildren<TycoonManagementUi>(true);
TycoonStageUi = GetComponentInChildren<TycoonStageUi>(true);
PopupUiList = new List<PopupUi>(8);
}
#endregion
// Methods
#region Methods
private void RegisterPopup(PopupUi popup)
{
if (!PopupUiList.Contains(popup))
{
PopupUiList.Add(popup);
}
}
private void UnregisterPopup(PopupUi popup)
{
if (PopupUiList.Contains(popup))
{
PopupUiList.Remove(popup);
}
}
public void CloseLastPopup()
{
if (PopupUiList.Count <= 0) return;
PopupUiList[^1].Close();
}
public void CloseAllPopup()
{
var tempList = new List<PopupUi>(PopupUiList);
foreach (var popup in tempList)
{
popup.Close();
}
PopupUiList.Clear();
}
public bool IsPopupListEmpty() => PopupUiList.Count == 0;
private void TycoonOpenEvent()
{
TycoonStageUi.TycoonOpenUi();
}
private void TycoonClosedEvent()
{
TycoonStageUi.TycoonClosedUi();
TycoonManagementUi.CookMenuUi.CookUi.TycoonClosed();
TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.TycoonClosed();
}
#endregion
}
}