CapersProject/Assets/02.Scripts/Prop/Tycoon/FireWood.cs
2024-08-22 19:39:15 +09:00

20 lines
449 B
C#

using UnityEngine;
namespace BlueWater.Tycoons
{
public class FireWood : InteractionFurniture
{
[SerializeField]
private string _itemIdx = "70001";
public override void Interaction()
{
CurrentTycoonPlayer.CarryItem(_itemIdx);
}
public override bool CanInteraction()
{
return IsOpened && !CurrentTycoonPlayer.IsCarriedItem();
}
}
}