42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
// using System;
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// using BlueWater.Players.Tycoons;
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// using UnityEngine;
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//
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// namespace BlueWater
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// {
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// public class LiquidInteractionRegion : MonoBehaviour
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// {
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// private TycoonPlayer _tycoonPlayer;
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// private bool _isEntered;
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//
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// private void Start()
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// {
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// _tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer;
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// }
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//
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// private void Update()
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// {
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// if (!_isEntered) return;
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//
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// if (_tycoonPlayer.TycoonPickupHandler.IsPickedUpItem()) return;
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//
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// EventManager.OnLiquidRegionEntered?.Invoke();
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// }
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//
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// private void OnTriggerEnter(Collider other)
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// {
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// if (!other.CompareTag("Player")) return;
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//
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// _isEntered = true;
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// }
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//
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// private void OnTriggerExit(Collider other)
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// {
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// if (!other.CompareTag("Player")) return;
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//
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// _isEntered = false;
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// EventManager.OnLiquidRegionExited?.Invoke();
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// }
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// }
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// }
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