17 lines
514 B
C#
17 lines
514 B
C#
using UnityEngine;
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namespace BlueWater.Tycoons
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{
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[CreateAssetMenu(fileName = "GameTimeData", menuName = "ScriptableObjects/GameTimeData")]
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public class GameTimeDataSo : ScriptableObject
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{
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[field: SerializeField]
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public float TimeIncrementPerMinutes { get; private set; } = 0.5f;
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[field: SerializeField]
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public int TycoonOpenTime { get; private set; } = 18;
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[field: SerializeField]
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public int TycoonCloseTime { get; private set; } = 22;
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}
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} |