26 lines
587 B
C#
26 lines
587 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace BlueWater
|
|
{
|
|
[Serializable]
|
|
public class ExpData
|
|
{
|
|
[field: SerializeField]
|
|
public int CurrentLevel { get; private set; }
|
|
|
|
[field: SerializeField]
|
|
public int StartExp { get; private set; }
|
|
|
|
[field: SerializeField]
|
|
public int AddedExp { get; private set; }
|
|
|
|
public ExpData(int currentLevel, int startExp, int addedExp)
|
|
{
|
|
CurrentLevel = currentLevel;
|
|
StartExp = startExp;
|
|
AddedExp = addedExp;
|
|
}
|
|
}
|
|
}
|