CapersProject/Assets/02.Scripts/Prop/Tycoon/Bar.cs
2024-08-27 21:23:41 +09:00

26 lines
578 B
C#

using BlueWater.Uis;
using UnityEngine;
namespace BlueWater.Tycoons
{
public class Bar : InteractionFurniture
{
[SerializeField]
private LiquidController _liquidController;
public override void Interaction()
{
TycoonUiManager.Instance.DrinkUi.Open(TycoonUiManager.Instance.PopupUiList);
}
public void ActiveIsPouring()
{
_liquidController.ActiveIsPouring();
}
public void InActiveIsPouring()
{
_liquidController.InActiveIsPouring();
}
}
}