20 lines
508 B
C#
20 lines
508 B
C#
// using UnityEngine;
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//
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// namespace BlueWater.Tycoons
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// {
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// public class FireWood : InteractionFurniture
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// {
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// [SerializeField]
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// private string _itemIdx = "70001";
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//
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// public override void Interaction()
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// {
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// CurrentTycoonPlayer.CarryItem(_itemIdx);
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// }
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//
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// public override bool CanInteraction()
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// {
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// return IsOpened && !CurrentTycoonPlayer.IsCarriedItem();
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// }
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// }
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// } |