29 lines
767 B
C#
29 lines
767 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace BlueWater.Npcs.Customers
|
|
{
|
|
[Serializable]
|
|
public class CustomerVisitInfo
|
|
{
|
|
[field: SerializeField]
|
|
public int HappyPoint { get; private set; }
|
|
|
|
[field: SerializeField]
|
|
public int FoodPrice { get; private set; }
|
|
|
|
[field: SerializeField]
|
|
public int TipAmount { get; private set; }
|
|
|
|
[field: SerializeField]
|
|
public int PaidAmount { get; private set; }
|
|
|
|
public CustomerVisitInfo(int happyPoint, int foodPrice, int tipAmount, int paidAmount)
|
|
{
|
|
HappyPoint = happyPoint;
|
|
FoodPrice = foodPrice;
|
|
TipAmount = tipAmount;
|
|
PaidAmount = paidAmount;
|
|
}
|
|
}
|
|
} |