CapersProject/Assets/02.Scripts
Nam Tae Gun 451ee36fdb #12 카메라 앞의 물체 가리기 기능 추가
+ CharacterHighlighting (캐릭터 오브젝트에 부착)
+ FadeableObject (투명화 시킬 오브젝트에 부착)따로 투명화 시킬 오브젝트에 bool값 true로 변경
+ BasePropsOpaqueLit.prefab, BaseFurnitureOpaqueLit.prefab의 visualLook 추가
2024-06-13 18:49:37 +09:00
..
Audio Initial commit 2024-06-04 03:26:03 +09:00
BehaviorTree 버그 및 로직 수정 2024-06-08 02:31:08 +09:00
Character 보스 Die 이펙트 위치 버그 수정 2024-06-10 18:03:18 +09:00
Editor Initial commit 2024-06-04 03:26:03 +09:00
Interface Initial commit 2024-06-04 03:26:03 +09:00
Item Initial commit 2024-06-04 03:26:03 +09:00
Map 버그 및 로직 수정 2024-06-08 02:31:08 +09:00
ScriptableObject Rhinoceros 돌진 스킬 버그 수정 2024-06-10 16:20:09 +09:00
Skill Rhinoceros 돌진 스킬 버그 수정 2024-06-10 16:20:09 +09:00
Ui PostProcessingManager 추가 2024-06-10 03:19:32 +09:00
Utility Initial commit 2024-06-04 03:26:03 +09:00
Audio.meta Initial commit 2024-06-04 03:26:03 +09:00
BehaviorTree.meta Initial commit 2024-06-04 03:26:03 +09:00
Character.meta Initial commit 2024-06-04 03:26:03 +09:00
CharacterHighlighting.cs #12 카메라 앞의 물체 가리기 기능 추가 2024-06-13 18:49:37 +09:00
CharacterHighlighting.cs.meta #12 카메라 앞의 물체 가리기 기능 추가 2024-06-13 18:49:37 +09:00
CombatCameraManager.cs PostProcessingManager 추가 2024-06-10 03:19:32 +09:00
CombatCameraManager.cs.meta Initial commit 2024-06-04 03:26:03 +09:00
CombatTitle.cs CombatPlayer Die애니메이션 추가 2024-06-09 22:36:38 +09:00
CombatTitle.cs.meta CombatPlayer Die애니메이션 추가 2024-06-09 22:36:38 +09:00
DataManager.cs Initial commit 2024-06-04 03:26:03 +09:00
DataManager.cs.meta Initial commit 2024-06-04 03:26:03 +09:00
Editor.meta Initial commit 2024-06-04 03:26:03 +09:00
FadeableObject.cs #12 카메라 앞의 물체 가리기 기능 추가 2024-06-13 18:49:37 +09:00
FadeableObject.cs.meta #12 카메라 앞의 물체 가리기 기능 추가 2024-06-13 18:49:37 +09:00
GameManager.cs PostProcessingManager 추가 2024-06-10 03:19:32 +09:00
GameManager.cs.meta Initial commit 2024-06-04 03:26:03 +09:00
Interface.meta Initial commit 2024-06-04 03:26:03 +09:00
Item.meta Initial commit 2024-06-04 03:26:03 +09:00
Map.meta Initial commit 2024-06-04 03:26:03 +09:00
NewBlueWater.inputactions CombatPlayer Die애니메이션 추가 2024-06-09 22:36:38 +09:00
NewBlueWater.inputactions.meta Initial commit 2024-06-04 03:26:03 +09:00
ParticleWeapon.cs Initial commit 2024-06-04 03:26:03 +09:00
ParticleWeapon.cs.meta Initial commit 2024-06-04 03:26:03 +09:00
PlayerInputKeyManager.cs #5 스파인 컨트롤러 추가 2024-06-06 20:07:07 +09:00
PlayerInputKeyManager.cs.meta Initial commit 2024-06-04 03:26:03 +09:00
PostProcessingManager.cs PostProcessingManager 추가 2024-06-10 03:19:32 +09:00
PostProcessingManager.cs.meta PostProcessingManager 추가 2024-06-10 03:19:32 +09:00
ScriptableObject.meta Initial commit 2024-06-04 03:26:03 +09:00
Skill.meta Initial commit 2024-06-04 03:26:03 +09:00
TycoonCameraManager.cs #5 스파인 컨트롤러 추가 2024-06-06 20:07:07 +09:00
TycoonCameraManager.cs.meta #5 스파인 컨트롤러 추가 2024-06-06 20:07:07 +09:00
Ui.meta Initial commit 2024-06-04 03:26:03 +09:00
Utility.meta Initial commit 2024-06-04 03:26:03 +09:00
VisualFeedbackManager.cs Initial commit 2024-06-04 03:26:03 +09:00
VisualFeedbackManager.cs.meta Initial commit 2024-06-04 03:26:03 +09:00