21 lines
476 B
C#
21 lines
476 B
C#
using UnityEngine;
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namespace BlueWater.Uis
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{
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public class GameOverPopupUi : PopupUi
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{
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public override void Open()
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{
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Time.timeScale = 0f;
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PlayerInputKeyManager.Instance.DisableCurrentPlayerInput();
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base.Open();
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}
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public override void Close()
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{
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Time.timeScale = 1f;
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PlayerInputKeyManager.Instance.EnableCurrentPlayerInput();
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base.Close();
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}
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}
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} |