CapersProject/Assets/02.Scripts/DDD/Prop/Buildable/ChangeBuildMode.cs

29 lines
767 B
C#

using SoulGames.EasyGridBuilderPro;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class ChangeBuildMode : MonoBehaviour
{
[SerializeField]
private EasyGridBuilderPro gridBuilder;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.R))
{
if (gridBuilder.showEditorAndRuntimeCanvasGrid)
{
gridBuilder.showEditorAndRuntimeCanvasGrid = false;
// bloomEffect.tint.value = orgColor;
}
else
{
gridBuilder.showEditorAndRuntimeCanvasGrid = true;
// bloomEffect.tint.value = new Color(0.0f , 0.0f, 0.0f);
}
}
}
}