CapersProject/Packages/com.distantlands.cozy.core/Editor/E_AddCozyDefines.cs
Nam Tae Gun 3a0c28d3e3 0.3.4.4
2024-11-18 12:51:28 +09:00

75 lines
2.4 KiB
C#

// Distant Lands 2024
// COZY: Stylized Weather 3
// All code included in this file is protected under the Unity Asset Store Eula
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace DistantLands.Cozy.EditorScripts
{
[InitializeOnLoad]
public class E_AddCozyDefines : Editor
{
/// <summary>
/// Symbols that will be added to the editor
/// </summary>
public static readonly string[] Symbols = new string[] {
"COZY_WEATHER",
"COZY_3_AND_UP"
};
/// <summary>
/// Add define symbols as soon as Unity gets done compiling.
/// </summary>
[Obsolete("Obsolete")]
static E_AddCozyDefines()
{
if (PlayerPrefs.GetInt("CZY_AddDefines", 1) == 1)
{
string definesString = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
List<string> allDefines = definesString.Split(';').ToList();
allDefines.AddRange(Symbols.Except(allDefines));
if (E_CozyEditor.IsPackageInstalled("com.unity.render-pipelines.universal"))
{
if (!allDefines.Contains("COZY_URP"))
allDefines.Add("COZY_URP");
}
else if (E_CozyEditor.IsPackageInstalled("com.unity.render-pipelines.high-definition"))
{
if (!allDefines.Contains("COZY_HDRP"))
allDefines.Add("COZY_HDRP");
}
PlayerSettings.SetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup,
string.Join(";", allDefines.ToArray()));
}
string curVersion = AssetInformation.SEM_VERSION;
if (PlayerPrefs.GetString("CZY_SemVersion", "") != curVersion)
{
//Debug.Log("NEW COZY VERSION DETECTED. Please import the appropriate render pipeline setup via the COZY Hub window.");
}
if (!(PlayerPrefs.GetInt("CZY_Started", 0) == 1) || PlayerPrefs.GetInt("CZY_AlwaysShow", 0) == 1)
{
E_CozyEditor.Init();
PlayerPrefs.SetInt("CZY_Started", 1);
}
}
}
}