CapersProject/Assets/02.Scripts/DataManager.cs
2024-10-07 15:43:01 +09:00

37 lines
885 B
C#

using BlueWater.Tycoons;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater
{
public enum SaveStage
{
None = 0,
TitanSlime = 3,
Rhinoceros = 4,
SandMole = 5,
GhostBarrel = 6
}
public class DataManager : Singleton<DataManager>
{
public SaveStage CurrentSaveStage { get; set; }
[field: Title("스프라이트 데이터")]
[field: SerializeField]
public SpriteDataSo SpriteDataSo { get; private set; }
[field: Title("아이템 데이터")]
[field: SerializeField]
public Inventory Inventory { get; private set; }
[field: Title("타이쿤 데이터")]
[field: SerializeField]
public TycoonData TycoonData { get; private set; }
public void TestData()
{
}
}
}