CapersProject/Assets/02.Scripts/Interface/IPhysicMovable.cs
2024-06-04 03:26:03 +09:00

15 lines
369 B
C#

using UnityEngine;
namespace BlueWater.Interfaces
{
public interface IPhysicMovable
{
Rigidbody Rigidbody { get; }
float MoveSpeed { get; }
bool EnableMove { get; }
bool IsMoving { get; }
Vector3 CurrentDirection { get; set; }
bool CanMove();
void AddForce(Vector3 force, ForceMode forceMode);
}
}