CapersProject/Assets/02.Scripts/Item/ItemSlotDataSo.cs

32 lines
972 B
C#

using UnityEngine;
namespace BlueWater
{
[CreateAssetMenu(fileName = "ItemSlotData", menuName = "ScriptableObjects/ItemSlotData")]
public class ItemSlotDataSo : ScriptableObject
{
[field: SerializeField]
public Color FryingPanFood { get; private set; }
[field: SerializeField]
public Color SoupFood { get; private set; }
[field: SerializeField]
public Color SkewerPanFood { get; private set; }
[field: SerializeField]
public Color NormalItemBox { get; private set; }
[field: SerializeField]
public Color HighlightingItemBox { get; private set; }
[field: SerializeField]
public Sprite ItemBox { get; private set; }
[field: SerializeField]
public Sprite SelectedItemBox { get; private set; }
[field: SerializeField]
public Sprite LockSprite { get; private set; }
}
}