CapersProject/Assets/02.Scripts/Ui/Tycoon/TycoonManagementUi.cs
2024-10-29 15:45:18 +09:00

52 lines
1.3 KiB
C#

using System.Collections.Generic;
using DG.Tweening;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Uis
{
public class TycoonManagementUi : SwitchActionPopupUi
{
[Title("컴포넌트")]
[SerializeField, Required]
private RectTransform _rectTransform;
[field: SerializeField, Required]
public CookMenuUi CookMenuUi { get; private set; }
private Tween _openTween;
private Tween _closeTween;
private bool _isQuitting;
private void Awake()
{
CookMenuUi.ShowUi();
}
private void OnApplicationQuit()
{
_isQuitting = true;
}
private void OnDestroy()
{
if (_isQuitting) return;
_openTween.Kill();
_closeTween.Kill();
}
public override void Open()
{
_rectTransform.anchoredPosition = new Vector2(-960f, 0f);
base.Open();
_openTween = _rectTransform.DOAnchorPosX(960f, 0.5f).SetAutoKill(false);
}
public override void Close()
{
_closeTween = _rectTransform.DOAnchorPosX(-960f, 0.5f).SetAutoKill(false).
OnComplete(() => base.Close());
}
}
}