CapersProject/Assets/02.Scripts/BehaviorTree/Npc/Customer/Action/PayMoney.cs
Nam Tae Gun 1458693a1b 타이쿤 업데이트 정리
+ 상호작용 오브젝트 외곽선 기능 추가
+ 손님 계산 기능 추가
+ 손님 계산 시 Ui 출력 및 파티클, 효과 추가
+ 대화 시스템 로직 수정
+ 테이블 수정
+ 캐릭터 스파인 교체
2024-07-20 20:32:54 +09:00

88 lines
2.8 KiB
C#

using System;
using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Npcs.Customers;
using BlueWater.Uis;
using PixelCrushers.DialogueSystem;
using UnityEngine;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Customer")]
[Serializable]
public class PayMoney : Conditional
{
private Customer _customer;
private CustomerData _customerData;
private FoodBalloonUi _foodBalloonUi;
private int _goldIdx;
private bool _isPaidMoney;
public override void OnAwake()
{
_customer = GetComponent<Customer>();
_customerData = _customer.CustomerData;
}
public override void OnStart()
{
_foodBalloonUi = _customer.FoodBalloonUi;
_foodBalloonUi.PayMoney(_customerData.WaitTime, _customerData.HurryTime);
_customer.OnInteraction += HandlePayMoneyInteraction;
_customer.RegisterPlayerInteraction();
}
public override TaskStatus OnUpdate()
{
if (_isPaidMoney)
{
return TaskStatus.Success;
}
if (_foodBalloonUi.IsWaitTimeOver())
{
_customer.OnInteraction -= HandlePayMoneyInteraction;
_customer.UnregisterPlayerInteraction();
_foodBalloonUi.CancelOrder();
_foodBalloonUi.HideUi();
// _customer.AddHappyPoint(-3);
// if (_customer.HappyPoint <= 0)
// {
// _foodBalloonUi.CancelOrder();
// _customer.Bark("CancelOrder");
// }
return TaskStatus.Failure;
}
return TaskStatus.Running;
}
private async void HandlePayMoneyInteraction()
{
var tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer;
var foodPrice = _customer.ItemData.Price;
var tip = _customer.HappyPoint switch
{
>= 3 => 2f,
2 => 1.5f,
1 => 1.1f,
_ => 1f
};
var finalPrice = (int)(foodPrice * tip);
tycoonPlayer.GetMoney(finalPrice);
_customer.PayMoney(finalPrice);
_foodBalloonUi.HideUi();
_customer.OnInteraction -= HandlePayMoneyInteraction;
await Awaitable.WaitForSecondsAsync(1f);
_customer.UnregisterPlayerInteraction();
_foodBalloonUi.CancelOrder();
// TODO : 대화 안나옴
DialogueLua.SetVariable("HappyPoint", _customer.HappyPoint);
_customer.Bark("PayMoney", BarkOrder.FirstValid);
_isPaidMoney = true;
}
}
}