+ 고정된 싸이클의 BehaviorTree로 변경 + ProjectileController로직을 SphereCast -> OverlapSphereNonAlloc으로 변경 + GateOfSpikes 관련 파티클 추가 + GateOfSpike 클래스는 단일 오브젝트 컨트롤러
32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
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