21 lines
434 B
C#
21 lines
434 B
C#
using System;
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using UnityEngine;
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namespace DDD
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{
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[Serializable]
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public class CharacterData
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{
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[field: SerializeField]
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public string CharacterIdx { get; set; }
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[field: SerializeField]
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public string Name { get; set; }
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public CharacterData(string characterIdx, string name)
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{
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CharacterIdx = characterIdx;
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Name = name;
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}
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}
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} |