25 lines
699 B
C#
25 lines
699 B
C#
using System;
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using BehaviorDesigner.Runtime.Tasks;
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using DDD.Npcs.Customers;
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namespace DDD.BehaviorTrees.Actions
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{
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[TaskCategory("Custom/Npc/Customer")]
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[Serializable]
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public class CheckOrderBeverage : Conditional
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{
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// private Customer _customer;
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// private CustomerData _customerData;
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//
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// public override void OnAwake()
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// {
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// _customer = GetComponent<Customer>();
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// _customerData = _customer.CustomerData;
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// }
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//
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// public override TaskStatus OnUpdate()
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// {
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// return _customerData.IsOrderedBeverage() ? TaskStatus.Success : TaskStatus.Failure;
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// }
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}
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} |