CapersProject/Assets/02.Scripts/BlueWater/BehaviorTree/Npc/Customer/Action/FindTable.cs
2025-02-10 11:13:46 +09:00

32 lines
838 B
C#

using System;
using BehaviorDesigner.Runtime.Tasks;
using DDD.Npcs.Customers;
using DDD.Tycoons;
using Action = BehaviorDesigner.Runtime.Tasks.Action;
namespace DDD.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Customer")]
[Serializable]
public class FindTable : Action
{
// private Customer _customer;
//
// public override void OnAwake()
// {
// _customer = GetComponent<Customer>();
// }
//
// public override void OnStart()
// {
// CustomerManager.Instance.TryFindEmptySeat(_customer);
// }
//
// public override TaskStatus OnUpdate()
// {
// if (_customer.TableSeat == null) return TaskStatus.Running;
//
// return TaskStatus.Success;
// }
}
}