CapersProject/Assets/02.Scripts/BlueWater/Audio/SfxDataSo.cs
2025-02-10 11:13:46 +09:00

11 lines
322 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DDD.Audios
{
[CreateAssetMenu(fileName = "SfxData", menuName = "ScriptableObjects/Audio/SfxData")]
public class SfxDataSo : ScriptableObject
{
[field: SerializeField] public List<SfxData> SfxDataList { get; private set; } = new();
}
}