CapersProject/Assets/02.Scripts/BehaviorTree/Npc/Crew/Conditional/CheckCleaning.cs
2024-10-14 20:13:08 +09:00

21 lines
527 B
C#

using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Npcs.Crews;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Crew/Cleaner")]
public class CheckCleaning : Conditional
{
private CleanerCrew _cleanerCrew;
public override void OnAwake()
{
_cleanerCrew = GetComponent<CleanerCrew>();
}
public override TaskStatus OnUpdate()
{
return _cleanerCrew.IsOnMission ? TaskStatus.Success : TaskStatus.Failure;
}
}
}