21 lines
754 B
C#
21 lines
754 B
C#
#if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
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using UnityEngine;
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namespace SingularityGroup.HotReload {
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internal static class PackageConst {
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//CI changes this property to 'true' for asset store builds.
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//Don't touch unless you know what you are doing
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public static bool IsAssetStoreBuild => true;
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public const string Version = "1.12.12";
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// Never higher than Version
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// Used for the download
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public const string ServerVersion = "1.12.12";
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public const string PackageName = "com.singularitygroup.hotreload";
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public const string LibraryCachePath = "Library/" + PackageName;
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public const string ConfigFileName = "hot-reload-config.json";
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}
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}
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#endif
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