CapersProject/Packages/com.singularitygroup.hotreload/Runtime/PackageConst.cs
2024-09-05 18:33:06 +09:00

21 lines
754 B
C#

#if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
using UnityEngine;
namespace SingularityGroup.HotReload {
internal static class PackageConst {
//CI changes this property to 'true' for asset store builds.
//Don't touch unless you know what you are doing
public static bool IsAssetStoreBuild => true;
public const string Version = "1.12.12";
// Never higher than Version
// Used for the download
public const string ServerVersion = "1.12.12";
public const string PackageName = "com.singularitygroup.hotreload";
public const string LibraryCachePath = "Library/" + PackageName;
public const string ConfigFileName = "hot-reload-config.json";
}
}
#endif