## VFX Learning Sample External resources ### Description: *Here is the list of external source assets that were used and modified to create the VFX of this sample. You'll find links to the original authors and the licensing information for each asset.* #### Leafs * The textures, *TX_Leafs_3x3_D,TX_Leafs_3x3_N* and *TX_Leafs_3x3_R* were originally created by [Pistachio](https://opengameart.org/users/pistachio) and were modified by the Unity teams to be used in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Lion Model * The *Lion* model origins from a sculpture created around 1880 by the Artist [Emanuel Pendl](https://de.wikipedia.org/wiki/Emanuel_Pendl). The original 3d model has been created by [Noe-3D](https://www.myminifactory.com/users/noe-3d) and modified by Unity teams to be use in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Hand Model * The *ST_Hand* model origins from a bronze sculpture created by the artist [Auguste Rodin](https://en.wikipedia.org/wiki/Auguste_Rodin). The original 3d model has been created by [Mieszko Lacinski](https://www.myminifactory.com/users/mieszkolacinski) and modified by the Unity teams to be used in sample examples.
[Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)](https://creativecommons.org/licenses/by-nc-sa/4.0/) #### Baseball * The *ST_Baseball* model and textures: *TX_Baseball_D*, *TX_Baseball_N*, were created by [Rico Cilliers](https://polyhaven.com/all?a=Rico%20Cilliers) and modified by the Unity teams to be use in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Football * The *ST_Football* model and textures: *TX_Football_D*, *TX_Football_N*, were created by [Amal Kumar](https://polyhaven.com/all?a=Amal%20Kumar) and modified by the Unity teams to be use in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Rubber Duck * The *ST_RubberDuck* model and textures: *TX_RubberDuck_D*, were created by [Plat251](https://polyhaven.com/all?a=Plat251) and modified by the Unity teams to be use in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Dartboard * The *ST_DartBoard* model and textures: *TX_DartBoard_D, TX_DartBoard_N*, were created by [Satyaki Mandal](https://polyhaven.com/all?a=Satyaki%20Mandal) and modified by the Unity teams to be use in sample examples.
[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/) #### Hoodie Cloth * The *Hoodie* model and textures: *TX_Hoodie_D*, *TX_Hoodie_N*, were created by [Naira001](https://sketchfab.com/naira001) and modified to be use in sample examples.
[Attribution 4.0 International (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/) #### Hoodie Animation Clip * The [Animation clip](https://www.mixamo.com/#/?page=1&query=hip+hop) that was used comes from [Mixamo](/d2fa092b604e4eff9ed6f3e06cc55aa8?pvs=25). It was used to create a cloth simulation that was then converted to a skinned Mesh animation.
[Mixamo Licensing](https://helpx.adobe.com/creative-cloud/faq/mixamo-faq.html#:~:text=You%20can%20use%20both%20characters,Create%20films.)