// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem.Wrappers { /// /// This wrapper class keeps references intact if you switch between the /// compiled assembly and source code versions of the original class. /// [CreateAssetMenu(menuName = "Pixel Crushers/Dialogue System/Custom Lua Function Info")] public class CustomLuaFunctionInfo : PixelCrushers.DialogueSystem.CustomLuaFunctionInfo { } }