// Recompile at 9/25/2023 11:33:17 AM // Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem.Demo.Wrappers { /// /// This wrapper class keeps references intact if you switch between the /// compiled assembly and source code versions of the original class. /// [AddComponentMenu("Pixel Crushers/Dialogue System/Actor/Demo/Navigate On Mouse Click")] #if USE_NAVMESH [RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))] #endif public class NavigateOnMouseClick : PixelCrushers.DialogueSystem.Demo.NavigateOnMouseClick { } }