/* [REMOVE THIS LINE] * [REMOVE THIS LINE] To use this template, make a copy and remove the lines that start * [REMOVE THIS LINE] with "[REMOVE THIS LINE]". Then add your code where the comments indicate. * [REMOVE THIS LINE] * [REMOVE THIS LINE] If your code references scripts or assets that are outside of the Plugins * [REMOVE THIS LINE] folder, move this script outside of the Plugins folder, too. * [REMOVE THIS LINE] using UnityEngine; using System.Collections; using PixelCrushers.DialogueSystem; public class TemplateBarkUI : MonoBehaviour, IBarkUI { public void Bark(Subtitle subtitle) { // Add your code here to display the subtitle. The basic text is in // subtitle.formattedText.text. Info about the speaker (such as PC or // NPC, the speaker's transform, etc.) is in subtitle.speakerInfo. } public void Hide() { // Optional: Add your code here to hide the bark. } public bool isPlaying { get { // Replace the line below with your code to report whether a bark is // currently playing or not. return false; } } } /**/