// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// Add [VariablePopup] to a string to show a popup of database variable names /// in the inspector. /// public class VariablePopupAttribute : PropertyAttribute { public bool showReferenceDatabase = false; public VariablePopupAttribute(bool showReferenceDatabase = false) { this.showReferenceDatabase = showReferenceDatabase; } } }