// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// Add [QuestPopup] to a string to show a popup of quest names in the inspector. /// public class QuestPopupAttribute : PropertyAttribute { public bool showReferenceDatabase = false; public QuestPopupAttribute(bool showReferenceDatabase = false) { this.showReferenceDatabase = showReferenceDatabase; } } }