// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// Add [QuestEntryPopup] to a string to show a popup of quest names in the inspector. /// Depends on the serialized object having a string field named 'quest' or 'questName'. /// public class QuestEntryPopupAttribute : PropertyAttribute { public QuestEntryPopupAttribute() { } } }