// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// Add [ActorPopup] to a string to use a popup of actor names in the inspector. /// public class ActorPopupAttribute : PropertyAttribute { public bool showReferenceDatabase = false; public ActorPopupAttribute(bool showReferenceDatabase = false) { this.showReferenceDatabase = showReferenceDatabase; } } }