// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// This component hooks up the elements of a Unity UI quest group template. /// Add it to your quest group template and assign the properties. /// [AddComponentMenu("")] // Use wrapper. public class UnityUIQuestGroupTemplate : MonoBehaviour { [Header("Quest Group Heading")] [Tooltip("The quest group name")] public UnityEngine.UI.Text heading; public bool ArePropertiesAssigned { get { return (heading != null); } } public void Initialize() { } } }