// Copyright (c) Pixel Crushers. All rights reserved. using System; using System.Collections.Generic; using System.Text; using UnityEditor; using UnityEngine; namespace PixelCrushers.DialogueSystem { /// /// This Lua script wizard is meant to be called from a custom editor's /// OnInspectorGUI() method. /// public class LuaScriptWizard : LuaWizardBase { private enum ValueSetMode { To, Add, Subtract } private enum NetSetMode { Set, NetSet } private class ScriptItem { public ScriptWizardResourceType resourceType = ScriptWizardResourceType.Quest; public int questNamesIndex = 0; public int questEntryIndex = 0; public int variableNamesIndex = 0; public int actorNamesIndex = 0; public int actorFieldIndex = 0; public int itemNamesIndex = 0; public int itemFieldIndex = 0; public int locationNamesIndex = 0; public int locationFieldIndex = 0; public int simStatusID = 0; public int customLuaFuncIndex = 0; public SimStatusType simStatusType = SimStatusType.Untouched; public QuestState questState = QuestState.Unassigned; public string stringValue = string.Empty; public BooleanType booleanValue = BooleanType.True; public float floatValue = 0; public ValueSetMode valueSetMode = ValueSetMode.To; public NetSetMode netSetMode = NetSetMode.Set; public string[] scriptQuestEntryNames = new string[0]; public object[] customParamValues = null; public string newVariableName = string.Empty; public FieldType newVariableType = FieldType.Boolean; public ScriptItem() { resourceType = LuaWizardBase.GetConditionResourceTypeToScriptResourceType(s_lastWizardResourceType); questNamesIndex = s_lastQuestNamesIndex; questEntryIndex = s_lastQuestEntryIndex; actorNamesIndex = s_lastActorNamesIndex; actorFieldIndex = s_lastActorFieldIndex; itemNamesIndex = s_lastItemNamesIndex; itemFieldIndex = s_lastItemFieldIndex; locationNamesIndex = s_lastLocationNameIndex; locationFieldIndex = s_lastLocationFieldIndex; variableNamesIndex = s_lastVariableNameIndex; } } private bool isOpen = false; private List scriptItems = new List(); private string savedLuaCode = string.Empty; private bool append = true; private CustomLuaFunctionInfoRecord[] builtinLuaFuncs = null; private string[] builtinLuaFuncNames = null; private CustomLuaFunctionInfoRecord[] customLuaFuncs = null; private string[] customLuaFuncNames = null; public bool IsOpen { get { return isOpen; } } public LuaScriptWizard(DialogueDatabase database) : base(database) { } public float GetHeight() { if (database == null) return 0; if (!isOpen) return EditorGUIUtility.singleLineHeight; var height = Mathf.Max(3, scriptItems.Count + 3) * (EditorGUIUtility.singleLineHeight + 2f); return height; } public string Draw(GUIContent guiContent, string luaCode) { if (database == null) isOpen = false; EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(guiContent); EditorGUI.BeginDisabledGroup(database == null); if (GUILayout.Button(new GUIContent("...", "Open Lua wizard."), EditorStyles.miniButton, GUILayout.Width(22))) { ToggleScriptWizard(); if (isOpen) savedLuaCode = luaCode; } EditorGUI.EndDisabledGroup(); EditorGUILayout.EndHorizontal(); if (isOpen) { luaCode = DrawScriptWizard(luaCode); } luaCode = EditorGUILayout.TextArea(luaCode, EditorTools.textAreaGuiStyle); return luaCode; } public void OpenWizard(string luaCode) { if (isOpen) return; ToggleScriptWizard(); if (isOpen) savedLuaCode = luaCode; append = true; } public void ResetWizard() { isOpen = false; savedLuaCode = string.Empty; } private void ToggleScriptWizard() { isOpen = !isOpen; if (isOpen) append = true; scriptItems.Clear(); RefreshWizardResources(); } private string DrawScriptWizard(string luaCode) { EditorGUILayout.BeginVertical("button"); EditorGUI.BeginChangeCheck(); // Script items: ScriptItem itemToDelete = null; foreach (ScriptItem item in scriptItems) { DrawScriptItem(item, ref itemToDelete); } if (itemToDelete != null) scriptItems.Remove(itemToDelete); // "+", Revert, and Apply buttons: EditorGUILayout.BeginHorizontal(); if (GUILayout.Button(new GUIContent("+", "Add a new script action."), EditorStyles.miniButton, GUILayout.Width(22))) { scriptItems.Add(new ScriptItem()); } GUILayout.FlexibleSpace(); append = EditorGUILayout.ToggleLeft("Append", append, EditorTools.GUILayoutToggleWidth("Append")); if (EditorGUI.EndChangeCheck()) ApplyScriptWizard(); if (GUILayout.Button(new GUIContent("Revert", "Cancel these settings."), EditorStyles.miniButton, EditorTools.GUILayoutButtonWidth("Revert"))) { luaCode = CancelScriptWizard(); } if (GUILayout.Button(new GUIContent("Apply", "Apply these settings"), EditorStyles.miniButton, EditorTools.GUILayoutButtonWidth("Apply"))) { luaCode = AcceptScriptWizard(); } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); return luaCode; } private void ValidateCustomLuaFunctionInfo() { if (customLuaFuncs == null) { FindAllCustomLuaFuncs(false, out builtinLuaFuncs, out builtinLuaFuncNames, out customLuaFuncs, out customLuaFuncNames); } } private void DrawScriptItem(ScriptItem item, ref ScriptItem itemToDelete) { EditorGUILayout.BeginHorizontal(); #if USE_UNET if (item.resourceType == ScriptWizardResourceType.Quest || item.resourceType == ScriptWizardResourceType.QuestEntry || item.resourceType == ScriptWizardResourceType.Variable) { item.netSetMode = (NetSetMode)EditorGUILayout.EnumPopup(item.netSetMode, EditorTools.GUILayoutPopupWidth(item.netSetMode)); } else { item.netSetMode = NetSetMode.Set; EditorGUILayout.LabelField("Set", EditorTools.GUILayoutLabelWidth("Set")); } #else EditorGUILayout.LabelField("Set", EditorTools.GUILayoutLabelWidth("Set")); #endif ScriptWizardResourceType newResourceType = (ScriptWizardResourceType)EditorGUILayout.EnumPopup(item.resourceType, EditorTools.GUILayoutPopupWidth(item.resourceType)); if (newResourceType != item.resourceType) { item.resourceType = newResourceType; item.scriptQuestEntryNames = new string[0]; s_lastWizardResourceType = LuaWizardBase.GetScriptResourceTypeToConditionResourceType(newResourceType); } if (item.resourceType == ScriptWizardResourceType.Quest) { // Quest: item.questNamesIndex = EditorGUILayout.Popup(item.questNamesIndex, questNames); EditorGUILayout.LabelField("to", EditorTools.GUILayoutLabelWidth("to")); item.questState = QuestStateDrawer.LayoutQuestStatePopup(item.questState, 96); s_lastQuestNamesIndex = item.questNamesIndex; } else if (item.resourceType == ScriptWizardResourceType.QuestEntry) { // Quest Entry: int newQuestNamesIndex = EditorGUILayout.Popup(item.questNamesIndex, complexQuestNames); if (newQuestNamesIndex != item.questNamesIndex) { item.questNamesIndex = newQuestNamesIndex; item.scriptQuestEntryNames = new string[0]; } if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } item.questEntryIndex = EditorGUILayout.Popup(item.questEntryIndex, item.scriptQuestEntryNames); EditorGUILayout.LabelField("to", EditorTools.GUILayoutLabelWidth("to")); item.questState = QuestStateDrawer.LayoutQuestStatePopup(item.questState, 96); s_lastQuestNamesIndex = item.questNamesIndex; s_lastQuestEntryIndex = item.questEntryIndex; } else if (item.resourceType == ScriptWizardResourceType.Variable) { // Variable: item.variableNamesIndex = EditorGUILayout.Popup(item.variableNamesIndex, variablePopupNames); FieldType variableType; if (item.variableNamesIndex == 0) { // New variable: item.newVariableName = EditorGUILayout.TextField(item.newVariableName); item.newVariableType = (FieldType)EditorGUILayout.EnumPopup(item.newVariableType); variableType = item.newVariableType; } else { // Existing variable: variableType = GetWizardVariableType(item.variableNamesIndex); } DrawValueSetMode(item, variableType); switch (variableType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUILayout.EnumPopup(item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUILayout.FloatField(item.floatValue); break; default: item.stringValue = EditorGUILayout.TextField(item.stringValue); break; } s_lastVariableNameIndex = item.variableNamesIndex; } else if (item.resourceType == ScriptWizardResourceType.Actor) { // Actor: item.actorNamesIndex = EditorGUILayout.Popup(item.actorNamesIndex, actorNames); item.actorFieldIndex = EditorGUILayout.Popup(item.actorFieldIndex, actorFieldNames); var actorFieldType = GetWizardActorFieldType(item.actorFieldIndex); DrawValueSetMode(item, actorFieldType); switch (actorFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUILayout.EnumPopup(item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUILayout.FloatField(item.floatValue); break; default: CustomFieldType customFieldType = GetCustomFieldType(database.actors, item.actorNamesIndex, item.actorFieldIndex); if (customFieldType != null) item.stringValue = customFieldType.Draw(item.stringValue, database); else item.stringValue = EditorGUILayout.TextField(item.stringValue); break; } s_lastActorNamesIndex = item.actorNamesIndex; s_lastActorFieldIndex = item.actorFieldIndex; } else if (item.resourceType == ScriptWizardResourceType.Item) { // Item: item.itemNamesIndex = EditorGUILayout.Popup(item.itemNamesIndex, itemNames); item.itemFieldIndex = EditorGUILayout.Popup(item.itemFieldIndex, itemFieldNames); var itemFieldType = GetWizardItemFieldType(item.itemFieldIndex); DrawValueSetMode(item, itemFieldType); switch (itemFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUILayout.EnumPopup(item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUILayout.FloatField(item.floatValue); break; default: CustomFieldType customFieldType = GetCustomFieldType(database.items, item.itemNamesIndex, item.itemFieldIndex); if (customFieldType != null) item.stringValue = customFieldType.Draw(item.stringValue, database); else item.stringValue = EditorGUILayout.TextField(item.stringValue); break; } s_lastItemNamesIndex = item.itemNamesIndex; s_lastItemFieldIndex = item.itemFieldIndex; } else if (item.resourceType == ScriptWizardResourceType.Location) { // Location: item.locationNamesIndex = EditorGUILayout.Popup(item.locationNamesIndex, locationNames); item.locationFieldIndex = EditorGUILayout.Popup(item.locationFieldIndex, locationFieldNames); var locationFieldType = GetWizardLocationFieldType(item.locationFieldIndex); DrawValueSetMode(item, locationFieldType); switch (locationFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUILayout.EnumPopup(item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUILayout.FloatField(item.floatValue); break; default: CustomFieldType customFieldType = GetCustomFieldType(database.locations, item.locationNamesIndex, item.locationNamesIndex); if (customFieldType != null) item.stringValue = customFieldType.Draw(item.stringValue, database); else item.stringValue = EditorGUILayout.TextField(item.stringValue); break; } s_lastLocationNameIndex = item.locationNamesIndex; s_lastLocationFieldIndex = item.locationFieldIndex; } else if (item.resourceType == ScriptWizardResourceType.SimStatus) { // SimStatus: item.simStatusID = EditorGUILayout.IntField(item.simStatusID, GUILayout.Width(50)); item.simStatusType = (SimStatusType)EditorGUILayout.EnumPopup(item.simStatusType); } else if (item.resourceType == ScriptWizardResourceType.Alert) { // Alert: item.stringValue = EditorGUILayout.TextField(item.stringValue); } else if (item.resourceType == ScriptWizardResourceType.Misc) { ValidateCustomLuaFunctionInfo(); int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, builtinLuaFuncNames); if (newCustomLuaFuncIndex != item.customLuaFuncIndex) { item.customLuaFuncIndex = newCustomLuaFuncIndex; item.customParamValues = null; } if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncs.Length) { var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex]; if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues); for (int i = 0; i < luaFuncRecord.parameters.Length; i++) { switch (luaFuncRecord.parameters[i]) { case CustomLuaParameterType.Bool: item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]); break; case CustomLuaParameterType.Double: item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]); break; case CustomLuaParameterType.String: item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]); break; case CustomLuaParameterType.Actor: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames); break; case CustomLuaParameterType.Quest: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames); item.questNamesIndex = (int)item.customParamValues[i]; break; case CustomLuaParameterType.QuestEntry: if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.scriptQuestEntryNames); break; case CustomLuaParameterType.Variable: case CustomLuaParameterType.VariableName: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames); break; case CustomLuaParameterType.Item: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames); break; case CustomLuaParameterType.QuestState: if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState)) { item.customParamValues[i] = QuestState.Unassigned; } item.customParamValues[i] = (QuestState)EditorGUILayout.EnumPopup((QuestState)item.customParamValues[i]); break; } } } } else if (item.resourceType == ScriptWizardResourceType.Custom) { ValidateCustomLuaFunctionInfo(); int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, customLuaFuncNames); if (newCustomLuaFuncIndex != item.customLuaFuncIndex) { item.customLuaFuncIndex = newCustomLuaFuncIndex; item.customParamValues = null; } if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length) { var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex]; if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues); for (int i = 0; i < luaFuncRecord.parameters.Length; i++) { switch (luaFuncRecord.parameters[i]) { case CustomLuaParameterType.Bool: item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]); break; case CustomLuaParameterType.Double: item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]); break; case CustomLuaParameterType.String: item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]); break; case CustomLuaParameterType.Actor: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames); break; case CustomLuaParameterType.Quest: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames); item.questNamesIndex = (int)item.customParamValues[i]; break; case CustomLuaParameterType.QuestEntry: if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.scriptQuestEntryNames); break; case CustomLuaParameterType.Variable: case CustomLuaParameterType.VariableName: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames); break; case CustomLuaParameterType.Item: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames); break; case CustomLuaParameterType.QuestState: if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState)) { item.customParamValues[i] = QuestState.Unassigned; } item.customParamValues[i] = (QuestState)EditorGUILayout.EnumPopup((QuestState)item.customParamValues[i]); break; } } } } else if (item.resourceType == ScriptWizardResourceType.ManualEnter) { // Manual enter: item.stringValue = EditorGUILayout.TextField(item.stringValue); } if (GUILayout.Button(new GUIContent("-", "Delete this script action."), EditorStyles.miniButton, GUILayout.Width(22))) { itemToDelete = item; } EditorGUILayout.EndHorizontal(); } private void DrawValueSetMode(ScriptItem item, FieldType fieldType) { if (fieldType == FieldType.Number) { item.valueSetMode = (ValueSetMode)EditorGUILayout.EnumPopup(item.valueSetMode, EditorTools.GUILayoutPopupWidth(item.valueSetMode)); } else { EditorGUILayout.LabelField("to", EditorTools.GUILayoutLabelWidth("to")); } } public string CancelScriptWizard() { isOpen = false; return savedLuaCode; } public string AcceptScriptWizard() { isOpen = false; AddNewVariables(); return ApplyScriptWizard(); } private void AddNewVariables() { foreach (var item in scriptItems) { if (item.resourceType == ScriptWizardResourceType.Variable && item.variableNamesIndex == 0) { AddNewVariable(item.newVariableName, item.newVariableType); } } } private string ApplyScriptWizard() { try { StringBuilder sb = new StringBuilder(); if (append && !string.IsNullOrEmpty(savedLuaCode)) { if (savedLuaCode.TrimEnd().EndsWith(";")) { sb.AppendFormat("{0}\n", savedLuaCode); } else { sb.AppendFormat("{0};\n", savedLuaCode); } } string endText = (scriptItems.Count > 1) ? ";\n" : string.Empty; for (int i = 0; i < scriptItems.Count; i++) { var item = scriptItems[i]; if (item.resourceType == ScriptWizardResourceType.Quest) { // Quest: string questName = GetWizardQuestName(questNames, item.questNamesIndex); if (item.netSetMode == NetSetMode.NetSet) sb.Append("Net"); sb.AppendFormat("SetQuestState(\"{0}\", \"{1}\")", questName, QuestLog.StateToString(item.questState)); } else if (item.resourceType == ScriptWizardResourceType.QuestEntry) { // Quest Entry: string questName = GetWizardQuestName(complexQuestNames, item.questNamesIndex); if (item.netSetMode == NetSetMode.NetSet) sb.Append("Net"); sb.AppendFormat("SetQuestEntryState(\"{0}\", {1}, \"{2}\")", questName, item.questEntryIndex + 1, QuestLog.StateToString(item.questState)); } else if (item.resourceType == ScriptWizardResourceType.Variable) { // Variable: string variableName; FieldType variableType; if (item.variableNamesIndex == 0) { variableName = item.newVariableName; variableType = item.newVariableType; } else { variableName = (0 <= item.variableNamesIndex && item.variableNamesIndex < variableNames.Length) ? variableNames[item.variableNamesIndex] : "Alert"; variableType = GetWizardVariableType(item.variableNamesIndex); } switch (variableType) { case FieldType.Boolean: if (item.netSetMode == NetSetMode.NetSet) { sb.AppendFormat("NetSetBool(\"{0}\", {1})", DialogueLua.StringToTableIndex(variableName), (item.booleanValue == BooleanType.True) ? "true" : "false"); } else { sb.AppendFormat("Variable[\"{0}\"] = {1}", DialogueLua.StringToTableIndex(variableName), (item.booleanValue == BooleanType.True) ? "true" : "false"); } break; case FieldType.Number: if (item.netSetMode == NetSetMode.NetSet) { switch (item.valueSetMode) { case ValueSetMode.To: sb.AppendFormat("NetSetNumber(\"{0}\", {1})", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Add: sb.AppendFormat("NetSetNumber(\"{0}\", Variable[\"{0}\"] + {1})", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Subtract: sb.AppendFormat("NetSetNumber(\"{0}\", Variable[\"{0}\"] - {1})", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; } } else { switch (item.valueSetMode) { case ValueSetMode.To: sb.AppendFormat("Variable[\"{0}\"] = {1}", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Add: sb.AppendFormat("Variable[\"{0}\"] = Variable[\"{0}\"] + {1}", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Subtract: sb.AppendFormat("Variable[\"{0}\"] = Variable[\"{0}\"] - {1}", DialogueLua.StringToTableIndex(variableName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; } } break; default: if (item.netSetMode == NetSetMode.NetSet) { sb.AppendFormat("NetSetString(\"{0}\", \"{1}\")", DialogueLua.StringToTableIndex(variableName), item.stringValue); } else { sb.AppendFormat("Variable[\"{0}\"] = \"{1}\"", DialogueLua.StringToTableIndex(variableName), item.stringValue); } break; } } else if (item.resourceType == ScriptWizardResourceType.Actor) { // Actor: if (item.actorNamesIndex < actorNames.Length) { item.actorFieldIndex = Mathf.Clamp(item.actorFieldIndex, 0, actorFieldNames.Length - 1); var actorName = actorNames[item.actorNamesIndex]; var actorFieldName = actorFieldNames[item.actorFieldIndex]; var fieldType = GetWizardActorFieldType(item.actorFieldIndex); AppendFormat(sb, "Actor", actorName, actorFieldName, fieldType, item); } } else if (item.resourceType == ScriptWizardResourceType.Item) { // Item: if (item.itemNamesIndex < itemNames.Length) { item.itemFieldIndex = Mathf.Clamp(item.itemFieldIndex, 0, itemFieldNames.Length - 1); var itemName = itemNames[item.itemNamesIndex]; var itemFieldName = itemFieldNames[item.itemFieldIndex]; var fieldType = GetWizardItemFieldType(item.itemFieldIndex); AppendFormat(sb, "Item", itemName, itemFieldName, fieldType, item); } } else if (item.resourceType == ScriptWizardResourceType.Location) { // Location: if (item.locationNamesIndex < locationNames.Length) { item.locationFieldIndex = Mathf.Clamp(item.locationFieldIndex, 0, locationFieldNames.Length - 1); var locationName = locationNames[item.locationNamesIndex]; var locationFieldName = locationFieldNames[item.locationFieldIndex]; var fieldType = GetWizardLocationFieldType(item.locationFieldIndex); AppendFormat(sb, "Location", locationName, locationFieldName, fieldType, item); } } else if (item.resourceType == ScriptWizardResourceType.SimStatus) { // SimStatus: sb.AppendFormat("Dialog[{0}].SimStatus = \"{1}\"", item.simStatusID, item.simStatusType); } else if (item.resourceType == ScriptWizardResourceType.Alert) { // Custom: sb.Append("ShowAlert(\"" + item.stringValue.Replace("\"", "\\\"") + "\")"); } else if (item.resourceType == ScriptWizardResourceType.Misc) { // Custom: ValidateCustomLuaFunctionInfo(); if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncs.Length) { var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex]; sb.Append(Tools.GetAllAfterSlashes(luaFuncRecord.functionName) + "("); for (int p = 0; p < luaFuncRecord.parameters.Length; p++) { if (p > 0) sb.Append(", "); switch (luaFuncRecord.parameters[p]) { case CustomLuaParameterType.Bool: sb.Append(((BooleanType)item.customParamValues[p] == BooleanType.True) ? "true" : "false"); break; case CustomLuaParameterType.Double: sb.Append(((float)item.customParamValues[p]).ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case CustomLuaParameterType.String: sb.Append("\"" + (string)item.customParamValues[p] + "\""); break; case CustomLuaParameterType.Actor: var actorIndex = (int)item.customParamValues[p]; sb.Append((0 <= actorIndex && actorIndex < actorNames.Length) ? ("\"" + actorNames[actorIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.Quest: var questIndex = (int)item.customParamValues[p]; sb.Append((0 <= questIndex && questIndex < questNames.Length) ? ("\"" + questNames[questIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.QuestEntry: sb.Append(((int)item.customParamValues[p] + 1).ToString()); break; case CustomLuaParameterType.Variable: var variableIndex = (int)item.customParamValues[p]; sb.Append((0 <= variableIndex && variableIndex < variableNames.Length) ? ("Variable[\"" + DialogueLua.StringToTableIndex(variableNames[variableIndex]) + "\"]") : "\"\""); break; case CustomLuaParameterType.VariableName: var variableNameIndex = (int)item.customParamValues[p]; sb.Append((0 <= variableNameIndex && variableNameIndex < variableNames.Length) ? ("\"" + variableNames[variableNameIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.Item: var itemIndex = (int)item.customParamValues[p]; sb.Append((0 <= itemIndex && itemIndex < itemNames.Length) ? ("\"" + itemNames[itemIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.QuestState: var tempQuestState = (item.customParamValues[p] == null || item.customParamValues[p].GetType() != typeof(QuestState)) ? QuestState.Unassigned : ((QuestState)(item.customParamValues[p])); sb.Append("\"" + QuestLog.StateToString(tempQuestState) + "\""); break; } } sb.Append(")"); } } else if (item.resourceType == ScriptWizardResourceType.Custom) { // Custom: ValidateCustomLuaFunctionInfo(); if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length) { var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex]; sb.Append(Tools.GetAllAfterSlashes(luaFuncRecord.functionName) + "("); for (int p = 0; p < luaFuncRecord.parameters.Length; p++) { if (p > 0) sb.Append(", "); switch (luaFuncRecord.parameters[p]) { case CustomLuaParameterType.Bool: sb.Append(((BooleanType)item.customParamValues[p] == BooleanType.True) ? "true" : "false"); break; case CustomLuaParameterType.Double: sb.Append(((float)item.customParamValues[p]).ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case CustomLuaParameterType.String: sb.Append("\"" + (string)item.customParamValues[p] + "\""); break; case CustomLuaParameterType.Actor: var actorIndex = (int)item.customParamValues[p]; sb.Append((0 <= actorIndex && actorIndex < actorNames.Length) ? ("\"" + actorNames[actorIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.Quest: var questIndex = (int)item.customParamValues[p]; sb.Append((0 <= questIndex && questIndex < questNames.Length) ? ("\"" + questNames[questIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.QuestEntry: sb.Append(((int)item.customParamValues[p] + 1).ToString()); break; case CustomLuaParameterType.Variable: var variableIndex = (int)item.customParamValues[p]; sb.Append((0 <= variableIndex && variableIndex < variableNames.Length) ? ("Variable[\"" + DialogueLua.StringToTableIndex(variableNames[variableIndex]) + "\"]") : "\"\""); break; case CustomLuaParameterType.VariableName: var variableNameIndex = (int)item.customParamValues[p]; sb.Append((0 <= variableNameIndex && variableNameIndex < variableNames.Length) ? ("\"" + variableNames[variableNameIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.Item: var itemIndex = (int)item.customParamValues[p]; sb.Append((0 <= itemIndex && itemIndex < itemNames.Length) ? ("\"" + itemNames[itemIndex] + "\"") : "\"\""); break; case CustomLuaParameterType.QuestState: var tempQuestState = (item.customParamValues[p] == null || item.customParamValues[p].GetType() != typeof(QuestState)) ? QuestState.Unassigned : ((QuestState)(item.customParamValues[p])); sb.Append("\"" + QuestLog.StateToString(tempQuestState) + "\""); break; } } sb.Append(")"); } } else if (item.resourceType == ScriptWizardResourceType.ManualEnter) { // Manual enter: sb.Append(item.stringValue); } if (i < (scriptItems.Count - 1)) sb.AppendFormat(endText); } return sb.ToString(); } catch (Exception e) { Debug.LogError(string.Format("{0}: Internal error building script: {1}", DialogueDebug.Prefix, e.Message)); return savedLuaCode; } } private void AppendFormat(StringBuilder sb, string tableName, string elementName, string fieldName, FieldType fieldType, ScriptItem item) { switch (fieldType) { case FieldType.Boolean: sb.AppendFormat("{0}[\"{1}\"].{2} = {3}", tableName, DialogueLua.StringToTableIndex(elementName), DialogueLua.StringToFieldName(fieldName), (item.booleanValue == BooleanType.True) ? "true" : "false"); break; case FieldType.Number: switch (item.valueSetMode) { case ValueSetMode.To: sb.AppendFormat("{0}[\"{1}\"].{2} = {3}", tableName, DialogueLua.StringToTableIndex(elementName), DialogueLua.StringToFieldName(fieldName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Add: sb.AppendFormat("{0}[\"{1}\"].{2} = {0}[\"{1}\"].{2} + {3}", tableName, DialogueLua.StringToTableIndex(elementName), DialogueLua.StringToFieldName(fieldName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; case ValueSetMode.Subtract: sb.AppendFormat("{0}[\"{1}\"].{2} = {0}[\"{1}\"].{2} - {3}", tableName, DialogueLua.StringToTableIndex(elementName), DialogueLua.StringToFieldName(fieldName), item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; } break; default: sb.AppendFormat("{0}[\"{1}\"].{2} = \"{3}\"", tableName, DialogueLua.StringToTableIndex(elementName), DialogueLua.StringToFieldName(fieldName), item.stringValue.ToString(System.Globalization.CultureInfo.InvariantCulture)); break; } } //==================================================================== public string Draw(Rect position, GUIContent guiContent, string luaCode) { if (database == null) isOpen = false; // Title label: var rect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); EditorGUI.LabelField(rect, guiContent); var textAreaHeight = Mathf.Max(EditorGUIUtility.singleLineHeight, GUI.skin.textArea.CalcHeight(new GUIContent(luaCode), position.width)); if (isOpen) { // Lua wizard content: rect = new Rect(position.x + 16, position.y + EditorGUIUtility.singleLineHeight + 2f, position.width - 16, position.height - (4f + EditorGUIUtility.singleLineHeight + textAreaHeight)); EditorGUI.BeginDisabledGroup(true); GUI.Button(rect, GUIContent.none); EditorGUI.EndDisabledGroup(); luaCode = DrawScriptWizard(new Rect(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4), luaCode); } rect = new Rect(position.x, position.y + position.height - textAreaHeight, position.width, textAreaHeight); luaCode = EditorGUI.TextArea(rect, luaCode); return luaCode; } private string DrawScriptWizard(Rect position, string luaCode) { int originalIndentLevel = EditorGUI.indentLevel; EditorGUI.indentLevel = 0; var rect = position; var x = position.x; var y = position.y; EditorGUI.BeginChangeCheck(); // Script items: ScriptItem itemToDelete = null; foreach (ScriptItem item in scriptItems) { var innerHeight = EditorGUIUtility.singleLineHeight + 2; DrawScriptItem(new Rect(x, y, position.width, innerHeight), item, ref itemToDelete); y += EditorGUIUtility.singleLineHeight + 2; } if (itemToDelete != null) scriptItems.Remove(itemToDelete); // "+", Revert, and Apply buttons: x = position.x; y = position.y + position.height - EditorGUIUtility.singleLineHeight; rect = new Rect(x, y, 22, EditorGUIUtility.singleLineHeight); if (GUI.Button(rect, new GUIContent("+", "Add a new script action."), EditorStyles.miniButton)) { scriptItems.Add(new ScriptItem()); } x += rect.width + 2; rect = new Rect(x, y, 72, EditorGUIUtility.singleLineHeight); append = EditorGUI.ToggleLeft(rect, "Append", append); if (EditorGUI.EndChangeCheck()) ApplyScriptWizard(); EditorGUI.BeginDisabledGroup(scriptItems.Count <= 0); rect = new Rect(position.x + position.width - 52 - 4 - 56, y, 56, EditorGUIUtility.singleLineHeight); if (GUI.Button(rect, new GUIContent("Revert", "Cancel these settings."), EditorStyles.miniButton)) { luaCode = CancelScriptWizard(); } rect = new Rect(position.x + position.width - 52, y, 52, EditorGUIUtility.singleLineHeight); GUI.Box(rect, GUIContent.none); if (GUI.Button(rect, new GUIContent("Apply", "Apply these settings"), EditorStyles.miniButton)) { luaCode = AcceptScriptWizard(); } EditorGUI.EndDisabledGroup(); EditorGUI.indentLevel = originalIndentLevel; return luaCode; } private void DrawScriptItem(Rect position, ScriptItem item, ref ScriptItem itemToDelete) { const float setLabelWidth = 32; const float deleteButtonWidth = 22; int originalIndentLevel = EditorGUI.indentLevel; EditorGUI.indentLevel = 0; var x = position.x; var y = position.y; var rect = new Rect(x, y, setLabelWidth, EditorGUIUtility.singleLineHeight); EditorGUI.LabelField(rect, "Set"); x += rect.width + 2; rect = new Rect(x, y, 96, EditorGUIUtility.singleLineHeight); ScriptWizardResourceType newResourceType = (ScriptWizardResourceType)EditorGUI.EnumPopup(rect, item.resourceType); x += rect.width + 2; if (newResourceType != item.resourceType) { item.resourceType = newResourceType; item.scriptQuestEntryNames = new string[0]; } if (item.resourceType == ScriptWizardResourceType.Quest) { // Quest: var questNameWidth = Mathf.Max(1, position.width - x - 98 - 22); rect = new Rect(x, y, questNameWidth, rect.height); x += rect.width + 2; item.questNamesIndex = EditorGUI.Popup(rect, item.questNamesIndex, questNames); rect = new Rect(x, y, 22, rect.height); x += rect.width + 2; EditorGUI.LabelField(rect, "to"); rect = new Rect(x, y, 96, EditorGUIUtility.singleLineHeight); item.questState = QuestStateDrawer.RectQuestStatePopup(rect, item.questState); } else if (item.resourceType == ScriptWizardResourceType.QuestEntry) { // Quest Entry: var questNameWidth = Mathf.Max(1, position.width - x - 98 - 98 - 22); rect = new Rect(x, y, questNameWidth, EditorGUIUtility.singleLineHeight); x += rect.width + 2; int newQuestNamesIndex = EditorGUI.Popup(rect, item.questNamesIndex, complexQuestNames); if (newQuestNamesIndex != item.questNamesIndex) { item.questNamesIndex = newQuestNamesIndex; item.scriptQuestEntryNames = new string[0]; } if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } rect = new Rect(x, y, 96, EditorGUIUtility.singleLineHeight); x += rect.width + 2; item.questEntryIndex = EditorGUI.Popup(rect, item.questEntryIndex, item.scriptQuestEntryNames); rect = new Rect(x, y, 22, rect.height); x += rect.width + 2; EditorGUI.LabelField(rect, "to"); rect = new Rect(x, y, 96, EditorGUIUtility.singleLineHeight); item.questState = QuestStateDrawer.RectQuestStatePopup(rect, item.questState); } else if (item.resourceType == ScriptWizardResourceType.Variable) { // Variable: var availableWidth = position.width - rect.x - deleteButtonWidth - 2; var fieldWidth = availableWidth / 3; rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.variableNamesIndex = EditorGUI.Popup(rect, item.variableNamesIndex, variablePopupNames); var variableType = GetWizardVariableType(item.variableNamesIndex); rect = new Rect(x, y, 40, rect.height); x += rect.width + 2; DrawValueSetMode(rect, item, variableType); rect = new Rect(x, y, fieldWidth - 1, rect.height); switch (variableType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUI.EnumPopup(rect, item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUI.FloatField(rect, item.floatValue); break; default: item.stringValue = EditorGUI.TextField(rect, item.stringValue); break; } } else if (item.resourceType == ScriptWizardResourceType.Actor) { // Actor: var availableWidth = position.width - rect.x - deleteButtonWidth - 2; var fieldWidth = availableWidth / 4; rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.actorNamesIndex = EditorGUI.Popup(rect, item.actorNamesIndex, actorNames); rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.actorFieldIndex = EditorGUI.Popup(rect, item.actorFieldIndex, actorFieldNames); var actorFieldType = GetWizardActorFieldType(item.actorFieldIndex); rect = new Rect(x, y, 40, rect.height); x += rect.width + 2; DrawValueSetMode(rect, item, actorFieldType); rect = new Rect(position.x + position.width - deleteButtonWidth - 2 - fieldWidth - 2, y, fieldWidth - 1, rect.height); switch (actorFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUI.EnumPopup(rect, item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUI.FloatField(rect, item.floatValue); break; default: item.stringValue = EditorGUI.TextField(rect, item.stringValue); break; } } else if (item.resourceType == ScriptWizardResourceType.Item) { // Item: var availableWidth = position.width - rect.x - deleteButtonWidth - 2; var fieldWidth = availableWidth / 4; rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.itemNamesIndex = EditorGUI.Popup(rect, item.itemNamesIndex, itemNames); rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.itemFieldIndex = EditorGUI.Popup(rect, item.itemFieldIndex, itemFieldNames); var itemFieldType = GetWizardItemFieldType(item.itemFieldIndex); rect = new Rect(x, y, 40 - 1, rect.height); x += rect.width + 2; DrawValueSetMode(rect, item, itemFieldType); rect = new Rect(position.x + position.width - deleteButtonWidth - 2 - fieldWidth - 2, y, fieldWidth - 1, rect.height); switch (itemFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUI.EnumPopup(rect, item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUI.FloatField(rect, item.floatValue); break; default: item.stringValue = EditorGUI.TextField(rect, item.stringValue); break; } } else if (item.resourceType == ScriptWizardResourceType.Location) { // Location: var availableWidth = position.width - rect.x - deleteButtonWidth - 2; var fieldWidth = availableWidth / 4; rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.locationNamesIndex = EditorGUI.Popup(rect, item.locationNamesIndex, locationNames); rect = new Rect(x, y, fieldWidth - 1, rect.height); x += rect.width + 2; item.locationFieldIndex = EditorGUI.Popup(rect, item.locationFieldIndex, locationFieldNames); var locationFieldType = GetWizardLocationFieldType(item.locationFieldIndex); rect = new Rect(x, y, 40 - 1, rect.height); x += rect.width + 2; DrawValueSetMode(rect, item, locationFieldType); rect = new Rect(position.x + position.width - deleteButtonWidth - 2 - fieldWidth - 2, y, fieldWidth - 1, rect.height); switch (locationFieldType) { case FieldType.Boolean: item.booleanValue = (BooleanType)EditorGUI.EnumPopup(rect, item.booleanValue); break; case FieldType.Number: item.floatValue = EditorGUI.FloatField(rect, item.floatValue); break; default: item.stringValue = EditorGUI.TextField(rect, item.stringValue); break; } } else if (item.resourceType == ScriptWizardResourceType.SimStatus) { // SimStatus: rect = new Rect(x, y, 50, rect.height); x += rect.width + 2; item.simStatusID = EditorGUI.IntField(rect, item.simStatusID); rect = new Rect(x, y, position.width - x - 2, rect.height); item.simStatusType = (SimStatusType)EditorGUI.EnumPopup(rect, item.simStatusType); } else if (item.resourceType == ScriptWizardResourceType.Alert) { // Alert: rect = new Rect(x, y, position.width - rect.width - 2, rect.height); item.stringValue = EditorGUI.TextField(rect, item.stringValue); } else if (item.resourceType == ScriptWizardResourceType.Misc) { GUI.BeginGroup(position); ValidateCustomLuaFunctionInfo(); int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, builtinLuaFuncNames); if (newCustomLuaFuncIndex != item.customLuaFuncIndex) { item.customLuaFuncIndex = newCustomLuaFuncIndex; item.customParamValues = null; } if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncs.Length) { var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex]; if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues); for (int i = 0; i < luaFuncRecord.parameters.Length; i++) { switch (luaFuncRecord.parameters[i]) { case CustomLuaParameterType.Bool: item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]); break; case CustomLuaParameterType.Double: item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]); break; case CustomLuaParameterType.String: item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]); break; case CustomLuaParameterType.Actor: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames); break; case CustomLuaParameterType.Quest: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames); item.questNamesIndex = (int)item.customParamValues[i]; break; case CustomLuaParameterType.QuestEntry: if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.scriptQuestEntryNames); break; case CustomLuaParameterType.Variable: case CustomLuaParameterType.VariableName: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames); break; case CustomLuaParameterType.Item: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames); break; case CustomLuaParameterType.QuestState: if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState)) { item.customParamValues[i] = QuestState.Unassigned; } item.customParamValues[i] = (QuestState)EditorGUI.EnumPopup(rect, (QuestState)item.customParamValues[i]); break; } } } GUI.EndGroup(); } else if (item.resourceType == ScriptWizardResourceType.Custom) { GUI.BeginGroup(position); ValidateCustomLuaFunctionInfo(); int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, customLuaFuncNames); if (newCustomLuaFuncIndex != item.customLuaFuncIndex) { item.customLuaFuncIndex = newCustomLuaFuncIndex; item.customParamValues = null; } if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length) { var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex]; if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues); for (int i = 0; i < luaFuncRecord.parameters.Length; i++) { switch (luaFuncRecord.parameters[i]) { case CustomLuaParameterType.Bool: item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]); break; case CustomLuaParameterType.Double: item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]); break; case CustomLuaParameterType.String: item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]); break; case CustomLuaParameterType.Actor: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames); break; case CustomLuaParameterType.Quest: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames); item.questNamesIndex = (int)item.customParamValues[i]; break; case CustomLuaParameterType.QuestEntry: if ((item.scriptQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length)) { item.scriptQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]); } item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.scriptQuestEntryNames); break; case CustomLuaParameterType.Variable: case CustomLuaParameterType.VariableName: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames); break; case CustomLuaParameterType.Item: item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames); break; case CustomLuaParameterType.QuestState: if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState)) { item.customParamValues[i] = QuestState.Unassigned; } item.customParamValues[i] = (QuestState)EditorGUI.EnumPopup(rect, (QuestState)item.customParamValues[i]); break; } } } GUI.EndGroup(); } else if (item.resourceType == ScriptWizardResourceType.ManualEnter) { // Manual enter: rect = new Rect(x, y, position.width - rect.width - 2, rect.height); item.stringValue = EditorGUI.TextField(rect, item.stringValue); } rect = new Rect(position.x + position.width - deleteButtonWidth, y, deleteButtonWidth, EditorGUIUtility.singleLineHeight); if (GUI.Button(rect, new GUIContent("-", "Delete this condition."), EditorStyles.miniButton)) { itemToDelete = item; } EditorGUI.indentLevel = originalIndentLevel; } private void DrawValueSetMode(Rect position, ScriptItem item, FieldType fieldType) { var rect = new Rect(position.x, position.y, 40f, position.height); if (fieldType == FieldType.Number) { item.valueSetMode = (ValueSetMode)EditorGUI.EnumPopup(rect, item.valueSetMode); } else { EditorGUI.LabelField(rect, "to"); } } } }