// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
using UnityEditor;
using System;
using System.Collections.Generic;
using System.Text;
namespace PixelCrushers.DialogueSystem
{
///
/// This Lua condition wizard is meant to be called from a custom editor's
/// OnInspectorGUI() method. It includes an EditorGUILayout version (Draw(...))
/// and an EditorGUI version (Draw(rect,...)).
///
public class LuaConditionWizard : LuaWizardBase
{
private class ConditionItem
{
public ConditionWizardResourceType conditionType = ConditionWizardResourceType.Quest;
public int questNamesIndex = 0;
public int questEntryIndex = 0;
public int variableNamesIndex = 0;
public int actorNamesIndex = 0;
public int actorFieldIndex = 0;
public int itemNamesIndex = 0;
public int itemFieldIndex = 0;
public int locationNamesIndex = 0;
public int locationFieldIndex = 0;
public bool simStatusThisID = true;
public int simStatusID = 0;
public int customLuaFuncIndex = 0;
public SimStatusType simStatusType = SimStatusType.WasDisplayed;
public EqualityType equalityType = EqualityType.Is;
public ComparisonType comparisonType = ComparisonType.Is;
[QuestState]
public QuestState questState = QuestState.Unassigned;
public string stringValue = string.Empty;
public BooleanType booleanValue = BooleanType.True;
public float floatValue = 0;
public float floatValue2 = 0;
public string[] conditionsQuestEntryNames = new string[0];
public object[] customParamValues = null;
public string newVariableName = string.Empty;
public FieldType newVariableType = FieldType.Boolean;
public ConditionItem()
{
conditionType = s_lastWizardResourceType;
questNamesIndex = s_lastQuestNamesIndex;
questEntryIndex = s_lastQuestEntryIndex;
actorNamesIndex = s_lastActorNamesIndex;
actorFieldIndex = s_lastActorFieldIndex;
itemNamesIndex = s_lastItemNamesIndex;
itemFieldIndex = s_lastItemFieldIndex;
locationNamesIndex = s_lastLocationNameIndex;
locationFieldIndex = s_lastLocationFieldIndex;
variableNamesIndex = s_lastVariableNameIndex;
}
}
public bool IsOpen { get { return isOpen; } }
private bool isOpen = false;
private List conditionItems = new List();
private LogicalOperatorType conditionsLogicalOperator = LogicalOperatorType.All;
private string savedLuaCode = string.Empty;
private bool append = true;
private CustomLuaFunctionInfoRecord[] customLuaFuncs = null;
private CustomLuaFunctionInfoRecord[] builtinLuaFuncs = null;
private string[] customLuaFuncNames = null;
private string[] builtinLuaFuncNames = null;
public LuaConditionWizard(DialogueDatabase database) : base(database)
{
}
public float GetHeight()
{
if (database == null) return 0;
if (!isOpen) return EditorGUIUtility.singleLineHeight;
var height = Mathf.Max(3, conditionItems.Count + 3) * (EditorGUIUtility.singleLineHeight + 2f);
return height;
}
public string Draw(GUIContent guiContent, string luaCode, bool showOpenCloseButton = true)
{
if (database == null) isOpen = false;
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(guiContent);
if (showOpenCloseButton)
{
EditorGUI.BeginDisabledGroup(database == null);
if (GUILayout.Button(new GUIContent("...", "Open Lua wizard."), EditorStyles.miniButton, GUILayout.Width(22)))
{
OpenWizard(luaCode);
}
EditorGUI.EndDisabledGroup();
}
EditorGUILayout.EndHorizontal();
if (isOpen)
{
luaCode = DrawConditionsWizard(luaCode);
}
luaCode = EditorGUILayout.TextArea(luaCode);
return luaCode;
}
public void OpenWizard(string luaCode)
{
if (isOpen) return;
ToggleConditionsWizard();
if (isOpen) savedLuaCode = luaCode;
append = true;
}
public void ResetWizard()
{
isOpen = false;
savedLuaCode = string.Empty;
}
private void ToggleConditionsWizard()
{
isOpen = !isOpen && (database != null);
conditionItems.Clear();
RefreshWizardResources();
}
private string DrawConditionsWizard(string luaCode)
{
EditorGUILayout.BeginVertical("button");
EditorGUI.BeginChangeCheck();
// Condition items:
ConditionItem itemToDelete = null;
foreach (ConditionItem item in conditionItems)
{
DrawConditionItem(item, ref itemToDelete);
}
if (itemToDelete != null) conditionItems.Remove(itemToDelete);
// Logical operator (Any/All) and add new condition button:
// Revert and Apply buttons:
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button(new GUIContent("+", "Add a new condition."), EditorStyles.miniButton, GUILayout.Width(22)))
{
conditionItems.Add(new ConditionItem());
}
conditionsLogicalOperator = (LogicalOperatorType)EditorGUILayout.EnumPopup(conditionsLogicalOperator, EditorTools.GUILayoutPopupWidth(conditionsLogicalOperator));
EditorGUILayout.LabelField("must be true.", EditorTools.GUILayoutLabelWidth("must be true."));
GUILayout.FlexibleSpace();
append = EditorGUILayout.ToggleLeft("Append", append, EditorTools.GUILayoutToggleWidth("Append"));
if (EditorGUI.EndChangeCheck())
{
ApplyConditionsWizard();
}
if (GUILayout.Button(new GUIContent("Revert", "Cancel these settings."), EditorStyles.miniButton, EditorTools.GUILayoutButtonWidth("Revert")))
{
luaCode = CancelConditionsWizard();
}
if (GUILayout.Button(new GUIContent("Apply", "Apply these settings"), EditorStyles.miniButton, EditorTools.GUILayoutButtonWidth("Apply")))
{
luaCode = AcceptConditionsWizard();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
return luaCode;
}
private void DrawConditionItem(ConditionItem item, ref ConditionItem itemToDelete)
{
EditorGUILayout.BeginHorizontal();
ConditionWizardResourceType newConditionType = (ConditionWizardResourceType)EditorGUILayout.EnumPopup(item.conditionType, EditorTools.GUILayoutPopupWidth(item.conditionType));
if (newConditionType != item.conditionType)
{
item.conditionType = newConditionType;
item.conditionsQuestEntryNames = new string[0];
s_lastWizardResourceType = newConditionType;
}
if (item.conditionType == ConditionWizardResourceType.Quest)
{
// Quest:
item.questNamesIndex = EditorGUILayout.Popup(item.questNamesIndex, questNames);
item.equalityType = (EqualityType)EditorGUILayout.EnumPopup(item.equalityType, EditorTools.GUILayoutPopupWidth(item.equalityType));
item.questState = QuestStateDrawer.LayoutQuestStatePopup(item.questState, 96);
s_lastQuestNamesIndex = item.questNamesIndex;
}
else if (item.conditionType == ConditionWizardResourceType.QuestEntry)
{
// Quest Entry:
int newQuestNamesIndex = EditorGUILayout.Popup(item.questNamesIndex, complexQuestNames);
if (newQuestNamesIndex != item.questNamesIndex)
{
item.questNamesIndex = newQuestNamesIndex;
item.conditionsQuestEntryNames = new string[0];
}
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
item.questEntryIndex = EditorGUILayout.Popup(item.questEntryIndex, item.conditionsQuestEntryNames);
item.equalityType = (EqualityType)EditorGUILayout.EnumPopup(item.equalityType, EditorTools.GUILayoutPopupWidth(item.equalityType));
item.questState = QuestStateDrawer.LayoutQuestStatePopup(item.questState, 96);
s_lastQuestNamesIndex = item.questNamesIndex;
s_lastQuestEntryIndex = item.questEntryIndex;
}
else if (item.conditionType == ConditionWizardResourceType.Variable)
{
// Variable:
item.variableNamesIndex = EditorGUILayout.Popup(item.variableNamesIndex, variablePopupNames);
FieldType variableType;
if (item.variableNamesIndex == 0)
{
// New variable:
item.newVariableName = EditorGUILayout.TextField(item.newVariableName);
item.newVariableType = (FieldType)EditorGUILayout.EnumPopup(item.newVariableType);
variableType = item.newVariableType;
}
else
{
// Existing variable:
variableType = GetWizardVariableType(item.variableNamesIndex);
}
DrawRightHand(item, variableType);
s_lastVariableNameIndex = item.variableNamesIndex;
}
else if (item.conditionType == ConditionWizardResourceType.Actor)
{
// Actor:
item.actorNamesIndex = EditorGUILayout.Popup(item.actorNamesIndex, actorNames);
item.actorFieldIndex = EditorGUILayout.Popup(item.actorFieldIndex, actorFieldNames);
CustomFieldType customFieldType = GetCustomFieldType(database.actors, item.actorNamesIndex, item.actorFieldIndex);
DrawRightHand(item, GetWizardActorFieldType(item.actorFieldIndex), customFieldType);
s_lastActorNamesIndex = item.actorNamesIndex;
s_lastActorFieldIndex = item.actorFieldIndex;
}
else if (item.conditionType == ConditionWizardResourceType.Item)
{
// Item:
item.itemNamesIndex = EditorGUILayout.Popup(item.itemNamesIndex, itemNames);
item.itemFieldIndex = EditorGUILayout.Popup(item.itemFieldIndex, itemFieldNames);
CustomFieldType customFieldType = GetCustomFieldType(database.items, item.itemNamesIndex, item.itemFieldIndex);
DrawRightHand(item, GetWizardItemFieldType(item.itemFieldIndex), customFieldType);
s_lastItemNamesIndex = item.itemNamesIndex;
s_lastItemFieldIndex = item.itemFieldIndex;
}
else if (item.conditionType == ConditionWizardResourceType.Location)
{
// Location:
item.locationNamesIndex = EditorGUILayout.Popup(item.locationNamesIndex, locationNames);
item.locationFieldIndex = EditorGUILayout.Popup(item.locationFieldIndex, locationFieldNames);
CustomFieldType customFieldType = GetCustomFieldType(database.locations, item.locationNamesIndex, item.locationFieldIndex);
DrawRightHand(item, GetWizardLocationFieldType(item.locationFieldIndex), customFieldType);
s_lastLocationNameIndex = item.locationNamesIndex;
s_lastLocationFieldIndex = item.locationFieldIndex;
}
else if (item.conditionType == ConditionWizardResourceType.SimStatus)
{
// SimStatus:
item.simStatusThisID = EditorGUILayout.Toggle(GUIContent.none, item.simStatusThisID, GUILayout.Width(14));
if (item.simStatusThisID)
{
EditorGUILayout.LabelField("thisID", EditorTools.GUILayoutLabelWidth("thisID"));
}
else
{
item.simStatusID = EditorGUILayout.IntField(item.simStatusID, GUILayout.Width(38));
}
item.equalityType = (EqualityType)EditorGUILayout.EnumPopup(item.equalityType, EditorTools.GUILayoutPopupWidth(item.equalityType));
item.simStatusType = (SimStatusType)EditorGUILayout.EnumPopup(item.simStatusType);
}
else if (item.conditionType == ConditionWizardResourceType.Misc)
{
ValidateCustomLuaFunctionInfo();
int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, builtinLuaFuncNames);
if (newCustomLuaFuncIndex != item.customLuaFuncIndex)
{
item.customLuaFuncIndex = newCustomLuaFuncIndex;
item.customParamValues = null;
}
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncNames.Length)
{
var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex];
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int i = 0; i < luaFuncRecord.parameters.Length; i++)
{
switch (luaFuncRecord.parameters[i])
{
case CustomLuaParameterType.Bool:
item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]);
break;
case CustomLuaParameterType.Double:
item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]);
break;
case CustomLuaParameterType.String:
item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]);
break;
case CustomLuaParameterType.Actor:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames);
break;
case CustomLuaParameterType.Quest:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames);
item.questNamesIndex = (int)item.customParamValues[i];
break;
case CustomLuaParameterType.QuestEntry:
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.conditionsQuestEntryNames);
break;
case CustomLuaParameterType.Variable:
case CustomLuaParameterType.VariableName:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames);
break;
case CustomLuaParameterType.Item:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames);
break;
case CustomLuaParameterType.QuestState:
if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState))
{
item.customParamValues[i] = QuestState.Unassigned;
}
item.customParamValues[i] = (QuestState)EditorGUILayout.EnumPopup((QuestState)item.customParamValues[i]);
break;
}
}
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
DrawRightHand(item, FieldType.Boolean);
break;
case CustomLuaReturnType.Double:
DrawRightHand(item, FieldType.Number);
break;
case CustomLuaReturnType.String:
DrawRightHand(item, FieldType.Text);
break;
}
}
}
else if (item.conditionType == ConditionWizardResourceType.Custom)
{
ValidateCustomLuaFunctionInfo();
int newCustomLuaFuncIndex = EditorGUILayout.Popup(item.customLuaFuncIndex, customLuaFuncNames);
if (newCustomLuaFuncIndex != item.customLuaFuncIndex)
{
item.customLuaFuncIndex = newCustomLuaFuncIndex;
item.customParamValues = null;
}
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length)
{
var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex];
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int i = 0; i < luaFuncRecord.parameters.Length; i++)
{
switch (luaFuncRecord.parameters[i])
{
case CustomLuaParameterType.Bool:
item.customParamValues[i] = (BooleanType)EditorGUILayout.EnumPopup((BooleanType)item.customParamValues[i]);
break;
case CustomLuaParameterType.Double:
item.customParamValues[i] = EditorGUILayout.FloatField((float)item.customParamValues[i]);
break;
case CustomLuaParameterType.String:
item.customParamValues[i] = EditorGUILayout.TextField((string)item.customParamValues[i]);
break;
case CustomLuaParameterType.Actor:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], actorNames);
break;
case CustomLuaParameterType.Quest:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], questNames);
item.questNamesIndex = (int)item.customParamValues[i];
break;
case CustomLuaParameterType.QuestEntry:
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], item.conditionsQuestEntryNames);
break;
case CustomLuaParameterType.Variable:
case CustomLuaParameterType.VariableName:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], variablePopupNames);
break;
case CustomLuaParameterType.Item:
item.customParamValues[i] = EditorGUILayout.Popup((int)item.customParamValues[i], itemNames);
break;
case CustomLuaParameterType.QuestState:
if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState))
{
item.customParamValues[i] = QuestState.Unassigned;
}
item.customParamValues[i] = (QuestState)EditorGUILayout.EnumPopup((QuestState)item.customParamValues[i]);
break;
}
}
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
DrawRightHand(item, FieldType.Boolean);
break;
case CustomLuaReturnType.Double:
DrawRightHand(item, FieldType.Number);
break;
case CustomLuaReturnType.String:
DrawRightHand(item, FieldType.Text);
break;
}
}
}
else if (item.conditionType == ConditionWizardResourceType.ManualEnter)
{
// Custom:
item.stringValue = EditorGUILayout.TextField(item.stringValue);
}
if (GUILayout.Button(new GUIContent("-", "Delete this condition."), EditorStyles.miniButton, GUILayout.Width(22)))
{
itemToDelete = item;
}
EditorGUILayout.EndHorizontal();
}
private void DrawRightHand(ConditionItem item, FieldType fieldType, CustomFieldType customFieldType = null)
{
switch (fieldType)
{
case FieldType.Boolean:
item.equalityType = (EqualityType)EditorGUILayout.EnumPopup(item.equalityType, GUILayout.Width(60));
item.booleanValue = (BooleanType)EditorGUILayout.EnumPopup(item.booleanValue);
break;
case FieldType.Number:
item.comparisonType = (ComparisonType)EditorGUILayout.EnumPopup(item.comparisonType, GUILayout.Width(96));
if (item.comparisonType == ComparisonType.Between)
{
item.floatValue = EditorGUILayout.FloatField(item.floatValue);
EditorGUILayout.LabelField("and", GUILayout.Width(28));
item.floatValue2 = EditorGUILayout.FloatField(item.floatValue2);
}
else
{
item.floatValue = EditorGUILayout.FloatField(item.floatValue);
}
break;
default:
item.equalityType = (EqualityType)EditorGUILayout.EnumPopup(item.equalityType, GUILayout.Width(60));
if (customFieldType != null)
{
item.stringValue = customFieldType.Draw(item.stringValue, database);
}
else
{
item.stringValue = EditorGUILayout.TextField(item.stringValue);
}
break;
}
}
public string CancelConditionsWizard()
{
isOpen = false;
return savedLuaCode;
}
public string AcceptConditionsWizard()
{
isOpen = false;
AddNewVariables();
return ApplyConditionsWizard();
}
private void AddNewVariables()
{
foreach (var item in conditionItems)
{
if (item.conditionType == ConditionWizardResourceType.Variable && item.variableNamesIndex == 0)
{
AddNewVariable(item.newVariableName, item.newVariableType);
}
}
}
private void ValidateCustomLuaFunctionInfo()
{
if (customLuaFuncs == null)
{
FindAllCustomLuaFuncs(true,
out builtinLuaFuncs, out builtinLuaFuncNames,
out customLuaFuncs, out customLuaFuncNames);
}
}
private string openParen = string.Empty;
private string closeParen = string.Empty;
private string ApplyConditionsWizard()
{
try
{
StringBuilder sb = new StringBuilder();
string logicalOperator = GetLogicalOperatorText(conditionsLogicalOperator);
var needParens = (conditionItems.Count > 1) || (append && !string.IsNullOrEmpty(savedLuaCode));
openParen = needParens ? "(" : string.Empty;
closeParen = needParens ? ")" : string.Empty;
if (append && !string.IsNullOrEmpty(savedLuaCode)) sb.AppendFormat("{0} {1} ", savedLuaCode, logicalOperator);
bool first = true;
foreach (ConditionItem item in conditionItems)
{
if (!first) sb.AppendFormat(" {0} ", logicalOperator);
first = false;
if (item.conditionType == ConditionWizardResourceType.Quest)
{
// Quest:
string questName = GetWizardQuestName(questNames, item.questNamesIndex);
sb.AppendFormat("{0}CurrentQuestState(\"{1}\") {2} \"{3}\"{4}",
openParen,
questName,
GetWizardEqualityText(item.equalityType),
QuestLog.StateToString(item.questState),
closeParen);
}
else if (item.conditionType == ConditionWizardResourceType.QuestEntry)
{
// Quest Entry:
string questName = GetWizardQuestName(complexQuestNames, item.questNamesIndex);
sb.AppendFormat("{0}CurrentQuestEntryState(\"{1}\", {2}) {3} \"{4}\"{5}",
openParen,
questName,
item.questEntryIndex + 1,
GetWizardEqualityText(item.equalityType),
QuestLog.StateToString(item.questState),
closeParen);
}
else if (item.conditionType == ConditionWizardResourceType.Variable)
{
// Variable:
item.variableNamesIndex = Mathf.Clamp(item.variableNamesIndex, 0, variableNames.Length - 1);
string variableName;
FieldType variableType;
if (item.variableNamesIndex == 0)
{
variableName = item.newVariableName;
variableType = item.newVariableType;
}
else
{
variableName = (0 <= item.variableNamesIndex && item.variableNamesIndex < variableNames.Length) ? variableNames[item.variableNamesIndex] : "Alert";
variableType = GetWizardVariableType(item.variableNamesIndex);
}
switch (variableType)
{
case FieldType.Boolean:
sb.AppendFormat("{0}Variable[\"{1}\"] {2} {3}{4}",
openParen,
DialogueLua.StringToTableIndex(variableName),
GetWizardEqualityText(item.equalityType),
(item.booleanValue == BooleanType.True) ? "true" : "false",
closeParen);
break;
case FieldType.Number:
if (item.comparisonType == ComparisonType.Between)
{
sb.AppendFormat("{0}{3} <= Variable[\"{1}\"] and Variable[\"{1}\"] <= {4}{5}",
openParen,
DialogueLua.StringToTableIndex(variableName),
GetWizardComparisonText(item.comparisonType),
item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture),
item.floatValue2.ToString(System.Globalization.CultureInfo.InvariantCulture),
closeParen);
}
else
{
sb.AppendFormat("{0}Variable[\"{1}\"] {2} {3}{4}",
openParen,
DialogueLua.StringToTableIndex(variableName),
GetWizardComparisonText(item.comparisonType),
item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture),
closeParen);
}
break;
default:
sb.AppendFormat("{0}Variable[\"{1}\"] {2} \"{3}\"{4}",
openParen,
DialogueLua.StringToTableIndex(variableName),
GetWizardEqualityText(item.equalityType),
item.stringValue,
closeParen);
break;
}
}
else if (item.conditionType == ConditionWizardResourceType.Actor)
{
// Actor:
if (item.actorNamesIndex < actorNames.Length)
{
item.actorNamesIndex = Mathf.Clamp(item.actorNamesIndex, 0, actorNames.Length - 1);
item.actorFieldIndex = Mathf.Clamp(item.actorFieldIndex, 0, actorFieldNames.Length - 1);
var actorName = actorNames[item.actorNamesIndex];
var actorField = actorFieldNames[item.actorFieldIndex];
var actorFieldType = GetWizardActorFieldType(item.actorFieldIndex);
AppendFormat(sb, "Actor", actorName, actorField, actorFieldType, item);
}
else
{
sb.Append("(true)");
}
}
else if (item.conditionType == ConditionWizardResourceType.Item)
{
// Item:
if (item.itemNamesIndex < itemNames.Length)
{
item.itemNamesIndex = Mathf.Clamp(item.itemNamesIndex, 0, itemNames.Length - 1);
item.itemFieldIndex = Mathf.Clamp(item.itemFieldIndex, 0, itemFieldNames.Length - 1);
var itemName = itemNames[item.itemNamesIndex];
var itemField = itemFieldNames[item.itemFieldIndex];
var itemFieldType = GetWizardItemFieldType(item.itemFieldIndex);
AppendFormat(sb, "Item", itemName, itemField, itemFieldType, item);
}
else
{
sb.Append("(true)");
}
}
else if (item.conditionType == ConditionWizardResourceType.Location)
{
// Location:
if (item.locationNamesIndex < locationNames.Length)
{
item.locationNamesIndex = Mathf.Clamp(item.locationNamesIndex, 0, locationNames.Length - 1);
item.locationFieldIndex = Mathf.Clamp(item.locationFieldIndex, 0, locationFieldNames.Length - 1);
var locationName = locationNames[item.locationNamesIndex];
var locationField = locationFieldNames[item.locationFieldIndex];
var locationFieldType = GetWizardLocationFieldType(item.locationFieldIndex);
AppendFormat(sb, "Location", locationName, locationField, locationFieldType, item);
}
else
{
sb.Append("(true)");
}
}
else if (item.conditionType == ConditionWizardResourceType.SimStatus)
{
// SimStatus:
string simStatusID = item.simStatusThisID ? "thisID" : item.simStatusID.ToString();
sb.AppendFormat("{0}Dialog[{1}].SimStatus {2} \"{3}\"{4}",
openParen,
simStatusID,
GetWizardEqualityText(item.equalityType),
item.simStatusType,
closeParen);
}
else if (item.conditionType == ConditionWizardResourceType.Misc)
{
// Custom:
ValidateCustomLuaFunctionInfo();
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncs.Length)
{
sb.Append(openParen);
var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex];
sb.Append(Tools.GetAllAfterSlashes(luaFuncRecord.functionName) + "(");
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int p = 0; p < luaFuncRecord.parameters.Length; p++)
{
if (p > 0) sb.Append(", ");
switch (luaFuncRecord.parameters[p])
{
case CustomLuaParameterType.Bool:
if (item.customParamValues[p] == null) item.customParamValues[p] = BooleanType.True;
sb.Append(((BooleanType)item.customParamValues[p] == BooleanType.True) ? "true" : "false");
break;
case CustomLuaParameterType.Double:
if (item.customParamValues[p] == null) item.customParamValues[p] = (float)0;
sb.Append(((float)item.customParamValues[p]).ToString(System.Globalization.CultureInfo.InvariantCulture));
break;
case CustomLuaParameterType.String:
if (item.customParamValues[p] == null) item.customParamValues[p] = string.Empty;
sb.Append("\"" + (string)item.customParamValues[p] + "\"");
break;
case CustomLuaParameterType.Actor:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var actorIndex = (int)item.customParamValues[p];
sb.Append((0 <= actorIndex && actorIndex < actorNames.Length) ? ("\"" + actorNames[actorIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.Quest:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var questIndex = (int)item.customParamValues[p];
sb.Append((0 <= questIndex && questIndex < questNames.Length) ? ("\"" + questNames[questIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.QuestEntry:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
sb.Append(((int)item.customParamValues[p] + 1).ToString());
break;
case CustomLuaParameterType.Variable:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var variableIndex = (int)item.customParamValues[p];
sb.Append((0 <= variableIndex && variableIndex < variableNames.Length) ? ("Variable[\"" + DialogueLua.StringToTableIndex(variableNames[variableIndex]) + "\"]") : "\"\"");
break;
case CustomLuaParameterType.VariableName:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var variableNameIndex = (int)item.customParamValues[p];
sb.Append((0 <= variableNameIndex && variableNameIndex < variableNames.Length) ? ("\"" + variableNames[variableNameIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.Item:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var itemIndex = (int)item.customParamValues[p];
sb.Append((0 <= itemIndex && itemIndex < itemNames.Length) ? ("\"" + itemNames[itemIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.QuestState:
var tempQuestState = (item.customParamValues[p] == null || item.customParamValues[p].GetType() != typeof(QuestState))
? QuestState.Unassigned : ((QuestState)(item.customParamValues[p]));
sb.Append("\"" + QuestLog.StateToString(tempQuestState) + "\"");
break;
}
}
sb.Append(") ");
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
sb.Append(((item.equalityType == EqualityType.Is) ? " == " : " ~= ") +
((item.booleanValue == BooleanType.True) ? "true" : "false"));
break;
case CustomLuaReturnType.Double:
sb.Append(GetWizardComparisonText(item.comparisonType) + " " + item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
break;
case CustomLuaReturnType.String:
sb.Append(((item.equalityType == EqualityType.Is) ? " == " : " ~= ") +
"\"" + item.stringValue + "\"");
break;
}
sb.Append(closeParen);
}
}
else if (item.conditionType == ConditionWizardResourceType.Custom)
{
// Custom:
ValidateCustomLuaFunctionInfo();
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length)
{
sb.Append(openParen);
var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex];
sb.Append(Tools.GetAllAfterSlashes(luaFuncRecord.functionName) + "(");
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int p = 0; p < luaFuncRecord.parameters.Length; p++)
{
if (p > 0) sb.Append(", ");
switch (luaFuncRecord.parameters[p])
{
case CustomLuaParameterType.Bool:
if (item.customParamValues[p] == null) item.customParamValues[p] = BooleanType.True;
sb.Append(((BooleanType)item.customParamValues[p] == BooleanType.True) ? "true" : "false");
break;
case CustomLuaParameterType.Double:
if (item.customParamValues[p] == null) item.customParamValues[p] = (float)0;
sb.Append(((float)item.customParamValues[p]).ToString(System.Globalization.CultureInfo.InvariantCulture));
break;
case CustomLuaParameterType.String:
if (item.customParamValues[p] == null) item.customParamValues[p] = string.Empty;
sb.Append("\"" + (string)item.customParamValues[p] + "\"");
break;
case CustomLuaParameterType.Actor:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var actorIndex = (int)item.customParamValues[p];
sb.Append((0 <= actorIndex && actorIndex < actorNames.Length) ? ("\"" + actorNames[actorIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.Quest:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var questIndex = (int)item.customParamValues[p];
sb.Append((0 <= questIndex && questIndex < questNames.Length) ? ("\"" + questNames[questIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.QuestEntry:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
sb.Append(((int)item.customParamValues[p] + 1).ToString());
break;
case CustomLuaParameterType.Variable:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var variableIndex = (int)item.customParamValues[p];
sb.Append((0 <= variableIndex && variableIndex < variableNames.Length) ? ("Variable[\"" + DialogueLua.StringToTableIndex(variableNames[variableIndex]) + "\"]") : "\"\"");
break;
case CustomLuaParameterType.VariableName:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var variableNameIndex = (int)item.customParamValues[p];
sb.Append((0 <= variableNameIndex && variableNameIndex < variableNames.Length) ? ("\"" + variableNames[variableNameIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.Item:
if (item.customParamValues[p] == null) item.customParamValues[p] = (int)0;
var itemIndex = (int)item.customParamValues[p];
sb.Append((0 <= itemIndex && itemIndex < itemNames.Length) ? ("\"" + itemNames[itemIndex] + "\"") : "\"\"");
break;
case CustomLuaParameterType.QuestState:
var tempQuestState = (item.customParamValues[p] == null || item.customParamValues[p].GetType() != typeof(QuestState))
? QuestState.Unassigned : ((QuestState)(item.customParamValues[p]));
sb.Append("\"" + QuestLog.StateToString(tempQuestState) + "\"");
break;
}
}
sb.Append(") ");
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
sb.Append(((item.equalityType == EqualityType.Is) ? " == " : " ~= ") +
((item.booleanValue == BooleanType.True) ? "true" : "false"));
break;
case CustomLuaReturnType.Double:
sb.Append(GetWizardComparisonText(item.comparisonType) + " " + item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
break;
case CustomLuaReturnType.String:
sb.Append(((item.equalityType == EqualityType.Is) ? " == " : " ~= ") +
"\"" + item.stringValue + "\"");
break;
}
sb.Append(closeParen);
}
}
else if (item.conditionType == ConditionWizardResourceType.ManualEnter)
{
// Manual Enter:
sb.AppendFormat("{0}{1}{2}", openParen, item.stringValue, closeParen);
}
}
return sb.ToString();
}
catch (Exception e)
{
Debug.LogError(string.Format("{0}: Internal error building condition: {1}", DialogueDebug.Prefix, e.Message));
return savedLuaCode;
}
}
private void AppendFormat(StringBuilder sb, string tableName, string elementName, string fieldName, FieldType fieldType, ConditionItem item)
{
switch (fieldType)
{
case FieldType.Boolean:
sb.AppendFormat("{0}{1}[\"{2}\"].{3} {4} {5}{6}",
openParen,
tableName,
DialogueLua.StringToTableIndex(elementName),
DialogueLua.StringToFieldName(fieldName),
GetWizardEqualityText(item.equalityType),
(item.booleanValue == BooleanType.True) ? "true" : "false",
closeParen);
break;
case FieldType.Number:
if (item.comparisonType == ComparisonType.Between)
{
sb.AppendFormat("{0}{5} <= {1}[\"{2}\"].{3} and {1}[\"{2}\"].{3} <= {6}{7}",
openParen,
tableName,
DialogueLua.StringToTableIndex(elementName),
DialogueLua.StringToFieldName(fieldName),
GetWizardComparisonText(item.comparisonType),
item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture),
item.floatValue2.ToString(System.Globalization.CultureInfo.InvariantCulture),
closeParen);
}
else
{
sb.AppendFormat("{0}{1}[\"{2}\"].{3} {4} {5}{6}",
openParen,
tableName,
DialogueLua.StringToTableIndex(elementName),
DialogueLua.StringToFieldName(fieldName),
GetWizardComparisonText(item.comparisonType),
item.floatValue.ToString(System.Globalization.CultureInfo.InvariantCulture),
closeParen);
}
break;
default:
sb.AppendFormat("{0}{1}[\"{2}\"].{3} {4} \"{5}\"{6}",
openParen,
tableName,
DialogueLua.StringToTableIndex(elementName),
DialogueLua.StringToFieldName(fieldName),
GetWizardEqualityText(item.equalityType),
item.stringValue,
closeParen);
break;
}
}
//===================================================================================
public string Draw(Rect position, GUIContent guiContent, string luaCode, bool flexibleHeight = false)
{
if (database == null) isOpen = false;
// Title label:
var rect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
EditorGUI.LabelField(rect, guiContent);
var luaFieldWidth = rect.width - 16f;
var textAreaHeight = flexibleHeight ? (EditorTools.textAreaGuiStyle.CalcHeight(new GUIContent(luaCode), luaFieldWidth) + 2f) : EditorGUIUtility.singleLineHeight;
if (isOpen)
{
// Lua wizard content:
rect = new Rect(position.x + 16, position.y + EditorGUIUtility.singleLineHeight + 2f, position.width - 16, position.height - (2 * (EditorGUIUtility.singleLineHeight + 2f)) - textAreaHeight + EditorGUIUtility.singleLineHeight);
EditorGUI.BeginDisabledGroup(true);
GUI.Button(rect, GUIContent.none);
EditorGUI.EndDisabledGroup();
luaCode = DrawConditionsWizard(new Rect(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4), luaCode);
}
if (flexibleHeight)
{
rect = new Rect(position.x, position.y + position.height - textAreaHeight, position.width, textAreaHeight);
luaCode = EditorGUI.TextArea(rect, luaCode, EditorTools.textAreaGuiStyle);
}
else
{
rect = new Rect(position.x, position.y + position.height - EditorGUIUtility.singleLineHeight, position.width, EditorGUIUtility.singleLineHeight);
luaCode = EditorGUI.TextField(rect, luaCode);
}
return luaCode;
}
private string DrawConditionsWizard(Rect position, string luaCode)
{
int originalIndentLevel = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
var rect = position;
var x = position.x;
var y = position.y;
EditorGUI.BeginChangeCheck();
// Condition items:
ConditionItem itemToDelete = null;
foreach (ConditionItem item in conditionItems)
{
var innerHeight = EditorGUIUtility.singleLineHeight + 2;
//var innerRect = new Rect(x, y, position.width, innerHeight);
DrawConditionItem(new Rect(x, y, position.width, innerHeight), item, ref itemToDelete);
y += EditorGUIUtility.singleLineHeight + 2;
}
if (itemToDelete != null) conditionItems.Remove(itemToDelete);
// Bottom row (add condition item, logical operator, Revert & Apply buttons):
x = position.x;
y = position.y + position.height - EditorGUIUtility.singleLineHeight;
rect = new Rect(x, y, 22, EditorGUIUtility.singleLineHeight);
if (GUI.Button(rect, new GUIContent("+", "Add a new condition."), EditorStyles.miniButton))
{
conditionItems.Add(new ConditionItem());
}
x += rect.width + 2;
rect = new Rect(x, y, 64, EditorGUIUtility.singleLineHeight);
conditionsLogicalOperator = (LogicalOperatorType)EditorGUI.EnumPopup(rect, GUIContent.none, conditionsLogicalOperator);
x += rect.width + 2;
rect = new Rect(x, y, 84, EditorGUIUtility.singleLineHeight);
EditorGUI.LabelField(rect, "must be true.");
x += rect.width + 2;
rect = new Rect(x, y, 72, EditorGUIUtility.singleLineHeight);
append = EditorGUI.ToggleLeft(rect, "Append", append);
if (EditorGUI.EndChangeCheck())
{
ApplyConditionsWizard();
}
EditorGUI.BeginDisabledGroup(conditionItems.Count <= 0);
rect = new Rect(position.x + position.width - 52 - 4 - 56, y, 56, EditorGUIUtility.singleLineHeight);
if (GUI.Button(rect, new GUIContent("Revert", "Cancel these settings."), EditorStyles.miniButton))
{
luaCode = CancelConditionsWizard();
}
rect = new Rect(position.x + position.width - 52, y, 52, EditorGUIUtility.singleLineHeight);
GUI.Box(rect, GUIContent.none);
if (GUI.Button(rect, new GUIContent("Apply", "Apply these settings"), EditorStyles.miniButton))
{
luaCode = AcceptConditionsWizard();
}
EditorGUI.EndDisabledGroup();
EditorGUI.indentLevel = originalIndentLevel;
return luaCode;
}
private void DrawConditionItem(Rect position, ConditionItem item, ref ConditionItem itemToDelete)
{
const float typeWidth = 96;
const float equalityWidth = 64;
const float questStateWidth = 96;
const float deleteButtonWidth = 22;
int originalIndentLevel = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
var x = position.x;
var y = position.y;
var rect = new Rect(x, y, 96, EditorGUIUtility.singleLineHeight);
x += rect.width + 2;
ConditionWizardResourceType newConditionType = (ConditionWizardResourceType)EditorGUI.EnumPopup(rect, GUIContent.none, item.conditionType);
if (newConditionType != item.conditionType)
{
item.conditionType = newConditionType;
item.conditionsQuestEntryNames = new string[0];
}
if (item.conditionType == ConditionWizardResourceType.Quest)
{
// Quest:
var questNameWidth = position.width - (typeWidth + equalityWidth + questStateWidth + deleteButtonWidth + 8);
rect = new Rect(x, y, questNameWidth, EditorGUIUtility.singleLineHeight);
x += rect.width + 2;
item.questNamesIndex = EditorGUI.Popup(rect, item.questNamesIndex, questNames);
rect = new Rect(x, y, equalityWidth, EditorGUIUtility.singleLineHeight);
item.equalityType = (EqualityType)EditorGUI.EnumPopup(rect, item.equalityType);
x += rect.width + 2;
rect = new Rect(x, y, questStateWidth, EditorGUIUtility.singleLineHeight);
item.questState = QuestStateDrawer.RectQuestStatePopup(rect, item.questState);
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.QuestEntry)
{
// Quest Entry:
var freeWidth = position.width - (typeWidth + equalityWidth + questStateWidth + deleteButtonWidth + 10);
rect = new Rect(x, y, freeWidth / 2, EditorGUIUtility.singleLineHeight);
int newQuestNamesIndex = EditorGUI.Popup(rect, item.questNamesIndex, complexQuestNames);
if (newQuestNamesIndex != item.questNamesIndex)
{
item.questNamesIndex = newQuestNamesIndex;
item.conditionsQuestEntryNames = new string[0];
}
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / 2, EditorGUIUtility.singleLineHeight);
item.questEntryIndex = EditorGUI.Popup(rect, item.questEntryIndex, item.conditionsQuestEntryNames);
x += rect.width + 2;
rect = new Rect(x, y, equalityWidth, EditorGUIUtility.singleLineHeight);
item.equalityType = (EqualityType)EditorGUI.EnumPopup(rect, item.equalityType);
x += rect.width + 2;
rect = new Rect(x, y, questStateWidth, EditorGUIUtility.singleLineHeight);
item.questState = QuestStateDrawer.RectQuestStatePopup(rect, item.questState);
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.Variable)
{
// Variable:
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 8);
rect = new Rect(x, y, freeWidth / 2, EditorGUIUtility.singleLineHeight);
FieldType variableType = FieldType.Text;
if (item.variableNamesIndex == 0)
{
// New variable:
var thirdWidth = rect.width / 3;
item.variableNamesIndex = EditorGUI.Popup(new Rect(rect.x, rect.y, thirdWidth, rect.height), item.variableNamesIndex, variablePopupNames);
item.newVariableName = EditorGUI.TextField(new Rect(rect.x + thirdWidth, rect.y, thirdWidth, rect.height), item.newVariableName);
item.newVariableType = (FieldType)EditorGUI.EnumPopup(new Rect(rect.x + 2 * thirdWidth, rect.y, thirdWidth, rect.height), item.newVariableType);
variableType = item.newVariableType;
}
else
{
// Existing variable:
item.variableNamesIndex = EditorGUI.Popup(rect, item.variableNamesIndex, variablePopupNames);
variableType = GetWizardVariableType(item.variableNamesIndex);
}
x += rect.width + 2;
rect = new Rect(x, y, equalityWidth + 2 + (freeWidth / 2), EditorGUIUtility.singleLineHeight);
DrawRightHand(rect, item, variableType);
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.Actor)
{
// Actor:
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 10);
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.actorNamesIndex = EditorGUI.Popup(rect, item.actorNamesIndex, actorNames);
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.actorFieldIndex = EditorGUI.Popup(rect, item.actorFieldIndex, actorFieldNames);
x += rect.width + 2;
rect = new Rect(x, y, equalityWidth + 2 + (freeWidth / 3), EditorGUIUtility.singleLineHeight);
DrawRightHand(rect, item, GetWizardActorFieldType(item.actorFieldIndex));
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.Item)
{
// Item:
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 10);
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.itemNamesIndex = EditorGUI.Popup(rect, item.itemNamesIndex, itemNames);
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.itemFieldIndex = EditorGUI.Popup(rect, item.itemFieldIndex, itemFieldNames);
x += rect.width + 2;
rect = new Rect(x, y, equalityWidth + 2 + (freeWidth / 3), EditorGUIUtility.singleLineHeight);
DrawRightHand(rect, item, GetWizardItemFieldType(item.itemFieldIndex));
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.Location)
{
// Location:
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 10);
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.locationNamesIndex = EditorGUI.Popup(rect, item.locationNamesIndex, locationNames);
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / 3, EditorGUIUtility.singleLineHeight);
item.locationFieldIndex = EditorGUI.Popup(rect, item.locationFieldIndex, locationFieldNames);
x += rect.width + 2;
rect = new Rect(x, y, equalityWidth + 2 + (freeWidth / 3), EditorGUIUtility.singleLineHeight);
DrawRightHand(rect, item, GetWizardLocationFieldType(item.locationFieldIndex));
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.SimStatus)
{
// SimStatus:
var freeWidth = position.width - (88 + 56 + equalityWidth + deleteButtonWidth + 10);
rect = new Rect(x, y, 14, EditorGUIUtility.singleLineHeight);
item.simStatusThisID = EditorGUI.Toggle(rect, GUIContent.none, item.simStatusThisID);
rect = new Rect(x + 14, y, 38, EditorGUIUtility.singleLineHeight);
if (item.simStatusThisID)
{
EditorGUI.LabelField(rect, "thisID");
}
else
{
item.simStatusID = EditorGUI.IntField(rect, item.simStatusID);
}
x += rect.width + 14;
rect = new Rect(x, y, 56, EditorGUIUtility.singleLineHeight);
item.equalityType = (EqualityType)EditorGUI.EnumPopup(rect, item.equalityType);
x += rect.width + 2;
rect = new Rect(x, y, freeWidth, EditorGUIUtility.singleLineHeight);
item.simStatusType = (SimStatusType)EditorGUI.EnumPopup(rect, item.simStatusType);
x += rect.width + 2;
}
else if (item.conditionType == ConditionWizardResourceType.Misc)
{
ValidateCustomLuaFunctionInfo();
var customPopupWidth = 60f;
var rightHandWidth = 80f;
rect = new Rect(x, y, customPopupWidth, EditorGUIUtility.singleLineHeight);
int newCustomLuaFuncIndex = EditorGUI.Popup(rect, item.customLuaFuncIndex, builtinLuaFuncNames);
if (newCustomLuaFuncIndex != item.customLuaFuncIndex)
{
item.customLuaFuncIndex = newCustomLuaFuncIndex;
item.customParamValues = null;
}
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < builtinLuaFuncs.Length)
{
var luaFuncRecord = builtinLuaFuncs[item.customLuaFuncIndex];
var numParams = luaFuncRecord.parameters.Length;
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 10) - customPopupWidth - rightHandWidth;
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int i = 0; i < luaFuncRecord.parameters.Length; i++)
{
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / numParams, EditorGUIUtility.singleLineHeight);
switch (luaFuncRecord.parameters[i])
{
case CustomLuaParameterType.Bool:
item.customParamValues[i] = (BooleanType)EditorGUI.EnumPopup(rect, (BooleanType)item.customParamValues[i]);
break;
case CustomLuaParameterType.Double:
item.customParamValues[i] = EditorGUI.FloatField(rect, (float)item.customParamValues[i]);
break;
case CustomLuaParameterType.String:
item.customParamValues[i] = EditorGUI.TextField(rect, (string)item.customParamValues[i]);
break;
case CustomLuaParameterType.Actor:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], actorNames);
break;
case CustomLuaParameterType.Quest:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], questNames);
item.questNamesIndex = (int)item.customParamValues[i];
break;
case CustomLuaParameterType.QuestEntry:
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], item.conditionsQuestEntryNames);
break;
case CustomLuaParameterType.Variable:
case CustomLuaParameterType.VariableName:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], variablePopupNames);
break;
case CustomLuaParameterType.Item:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], itemNames);
break;
case CustomLuaParameterType.QuestState:
if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState))
{
item.customParamValues[i] = QuestState.Unassigned;
}
item.customParamValues[i] = (QuestState)EditorGUI.EnumPopup(rect, (QuestState)item.customParamValues[i]);
break;
}
}
x += rect.width + 2;
rect = new Rect(x, y, position.width - x, EditorGUIUtility.singleLineHeight);
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
DrawRightHand(rect, item, FieldType.Boolean);
break;
case CustomLuaReturnType.Double:
DrawRightHand(rect, item, FieldType.Number);
break;
case CustomLuaReturnType.String:
DrawRightHand(rect, item, FieldType.Text);
break;
}
}
}
else if (item.conditionType == ConditionWizardResourceType.Custom)
{
ValidateCustomLuaFunctionInfo();
var customPopupWidth = 60f;
var rightHandWidth = 80f;
rect = new Rect(x, y, customPopupWidth, EditorGUIUtility.singleLineHeight);
int newCustomLuaFuncIndex = EditorGUI.Popup(rect, item.customLuaFuncIndex, customLuaFuncNames);
if (newCustomLuaFuncIndex != item.customLuaFuncIndex)
{
item.customLuaFuncIndex = newCustomLuaFuncIndex;
item.customParamValues = null;
}
if (0 <= item.customLuaFuncIndex && item.customLuaFuncIndex < customLuaFuncs.Length)
{
var luaFuncRecord = customLuaFuncs[item.customLuaFuncIndex];
var numParams = luaFuncRecord.parameters.Length;
var freeWidth = position.width - (typeWidth + equalityWidth + deleteButtonWidth + 10) - customPopupWidth - rightHandWidth;
if (item.customParamValues == null) InitCustomParamValues(luaFuncRecord, out item.customParamValues);
for (int i = 0; i < luaFuncRecord.parameters.Length; i++)
{
x += rect.width + 2;
rect = new Rect(x, y, freeWidth / numParams, EditorGUIUtility.singleLineHeight);
switch (luaFuncRecord.parameters[i])
{
case CustomLuaParameterType.Bool:
item.customParamValues[i] = (BooleanType)EditorGUI.EnumPopup(rect, (BooleanType)item.customParamValues[i]);
break;
case CustomLuaParameterType.Double:
item.customParamValues[i] = EditorGUI.FloatField(rect, (float)item.customParamValues[i]);
break;
case CustomLuaParameterType.String:
item.customParamValues[i] = EditorGUI.TextField(rect, (string)item.customParamValues[i]);
break;
case CustomLuaParameterType.Actor:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], actorNames);
break;
case CustomLuaParameterType.Quest:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], questNames);
item.questNamesIndex = (int)item.customParamValues[i];
break;
case CustomLuaParameterType.QuestEntry:
if ((item.conditionsQuestEntryNames.Length == 0) && (item.questNamesIndex < complexQuestNames.Length))
{
item.conditionsQuestEntryNames = GetQuestEntryNames(complexQuestNames[item.questNamesIndex]);
}
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], item.conditionsQuestEntryNames);
break;
case CustomLuaParameterType.Variable:
case CustomLuaParameterType.VariableName:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], variablePopupNames);
break;
case CustomLuaParameterType.Item:
item.customParamValues[i] = EditorGUI.Popup(rect, (int)item.customParamValues[i], itemNames);
break;
case CustomLuaParameterType.QuestState:
if (item.customParamValues[i] == null || item.customParamValues[i].GetType() != typeof(QuestState))
{
item.customParamValues[i] = QuestState.Unassigned;
}
item.customParamValues[i] = (QuestState)EditorGUI.EnumPopup(rect, (QuestState)item.customParamValues[i]);
break;
}
}
x += rect.width + 2;
rect = new Rect(x, y, position.width - x, EditorGUIUtility.singleLineHeight);
switch (luaFuncRecord.returnValue)
{
case CustomLuaReturnType.Bool:
DrawRightHand(rect, item, FieldType.Boolean);
break;
case CustomLuaReturnType.Double:
DrawRightHand(rect, item, FieldType.Number);
break;
case CustomLuaReturnType.String:
DrawRightHand(rect, item, FieldType.Text);
break;
}
}
}
else if (item.conditionType == ConditionWizardResourceType.ManualEnter)
{
// Custom:
rect = new Rect(x, y, position.width - (88 + deleteButtonWidth + 20), EditorGUIUtility.singleLineHeight);
item.stringValue = EditorGUI.TextField(rect, item.stringValue);
}
// Delete button:
rect = new Rect(position.x + position.width - deleteButtonWidth, y, deleteButtonWidth, EditorGUIUtility.singleLineHeight);
if (GUI.Button(rect, new GUIContent("-", "Delete this condition."), EditorStyles.miniButton))
{
itemToDelete = item;
}
EditorGUI.indentLevel = originalIndentLevel;
}
private void DrawRightHand(Rect position, ConditionItem item, FieldType fieldType)
{
const float equalityWidth = 64;
var rect1 = new Rect(position.x, position.y, equalityWidth, EditorGUIUtility.singleLineHeight);
var rect2 = new Rect(position.x + 2 + equalityWidth, position.y, position.width - (equalityWidth + 2), EditorGUIUtility.singleLineHeight);
switch (fieldType)
{
case FieldType.Boolean:
item.equalityType = (EqualityType)EditorGUI.EnumPopup(rect1, item.equalityType);
item.booleanValue = (BooleanType)EditorGUI.EnumPopup(rect2, item.booleanValue);
break;
case FieldType.Number:
item.comparisonType = (ComparisonType)EditorGUI.EnumPopup(rect1, item.comparisonType);
item.floatValue = EditorGUI.FloatField(rect2, item.floatValue);
break;
default:
item.equalityType = (EqualityType)EditorGUI.EnumPopup(rect1, item.equalityType);
item.stringValue = EditorGUI.TextField(rect2, item.stringValue);
break;
}
}
}
}