// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.Wrappers { /// /// This wrapper class keeps references intact if you switch /// between the compiled assembly and source code versions of the original class. /// [AddComponentMenu("Pixel Crushers/Common/UI/Set Localized Font")] public class SetLocalizedFont : PixelCrushers.SetLocalizedFont { } }