// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; using UnityEngine.Events; using System; namespace PixelCrushers { // This file defines common UnityEvent types. [Serializable] public class IntUnityEvent : UnityEvent { } [Serializable] public class StringUnityEvent : UnityEvent { } [Serializable] public class ObjectUnityEvent : UnityEvent { } [Serializable] public class GameObjectUnityEvent : UnityEvent { } }