// Distant Lands 2024 // COZY: Stylized Weather 3 // All code included in this file is protected under the Unity Asset Store Eula using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace DistantLands.Cozy { public class CozyControlPanelModule : CozyModule { } #if UNITY_EDITOR [CustomEditor(typeof(CozyControlPanelModule))] [CanEditMultipleObjects] public class E_CozyControlPanelModule : E_CozyModule { public override GUIContent GetGUIContent() { //Place your module's GUI content here. return new GUIContent(" Control Panel", (Texture)Resources.Load("Control Panel"), "Manage the most important functions of all modules in a unified editor for rapid prototyping."); } public override void OpenDocumentationURL() { Application.OpenURL("https://distant-lands.gitbook.io/cozy-stylized-weather-documentation/how-it-works/modules/control-panel-module"); } public override void DisplayInCozyWindow() { EditorGUI.indentLevel = 0; foreach (E_CozyModule module in E_CozyWeather.editors) { module.serializedObject.Update(); if (module is not IControlPanel) continue; module.DisplayToolar(false); ((IControlPanel)module).GetControlPanel(); module.serializedObject.ApplyModifiedProperties(); EditorGUILayout.Space(); } } } public interface IControlPanel { public abstract void GetControlPanel(); } #endif }